Exemplo n.º 1
0
 private static List <StorageSlotOffset> GetExtraSlots2(SAV2 sav)
 {
     return(new List <StorageSlotOffset>
     {
         new StorageSlotOffset {
             Type = StorageSlotType.Daycare, Offset = sav.GetDaycareSlotOffset(0, 2)
         }                                                                                               // egg
     });
 }
Exemplo n.º 2
0
 private static List <SlotInfoMisc> GetExtraSlotsUnsafe(SaveFile sav, bool all)
 {
     return(sav switch
     {
         SAV2 sav2 => GetExtraSlots2(sav2),
         SAV3 sav3 => GetExtraSlots3(sav3),
         SAV4 sav4 => GetExtraSlots4(sav4),
         SAV5 sav5 => GetExtraSlots5(sav5),
         SAV6XY xy => GetExtraSlots6XY(xy),
         SAV6AO xy => GetExtraSlots6AO(xy),
         SAV7 sav7 => GetExtraSlots7(sav7, all),
         _ => None
     });
Exemplo n.º 3
0
        public SAV2Offsets(SAV2 sav)
        {
            Options  = 0x2000;
            Trainer1 = 0x2009;

            if (sav.Japanese)
            {
                LoadOffsetsJapanese(sav.Version);
            }
            else if (sav.Korean)
            {
                LoadOffsetsKorean();
            }
            else
            {
                LoadOffsetsInternational(sav.Version);
            }
            Daycare    = PokedexSeen + 0x1F + 28 + 1; // right after first unown seen
            EventConst = EventFlag - 0x100;
        }
Exemplo n.º 4
0
        /// <summary>Creates an instance of a SaveFile using the given save data.</summary>
        /// <param name="data">Save data from which to create a SaveFile.</param>
        /// <returns>An appropriate type of save file for the given data, or null if the save data is invalid.</returns>
        public static SaveFile getVariantSAV(byte[] data)
        {
            // Pre-check for header/footer signatures
            SaveFile sav;

            byte[] header = new byte[0], footer = new byte[0];
            CheckHeaderFooter(ref data, ref header, ref footer);

            switch (getSAVGeneration(data))
            {
            // Main Games
            case GameVersion.Gen1:      sav = new SAV1(data); break;

            case GameVersion.Gen2:      sav = new SAV2(data); break;

            case GameVersion.Gen3:      sav = new SAV3(data); break;

            case GameVersion.Gen4:      sav = new SAV4(data); break;

            case GameVersion.Gen5:      sav = new SAV5(data); break;

            case GameVersion.Gen6:      sav = new SAV6(data); break;

            case GameVersion.Gen7:      sav = new SAV7(data); break;

            // Side Games
            case GameVersion.COLO:      sav = new SAV3Colosseum(data); break;

            case GameVersion.XD:        sav = new SAV3XD(data); break;

            case GameVersion.RSBOX:     sav = new SAV3RSBox(data); break;

            case GameVersion.BATREV:    sav = new SAV4BR(data); break;

            // No pattern matched
            default: return(null);
            }
            sav.Header = header;
            sav.Footer = footer;
            return(sav);
        }
Exemplo n.º 5
0
 public Mail2(SAV2 sav, int index) : base(sav.GetData(GetMailOffset(index), 0x2F), GetMailOffset(index))
 {
     US = !sav.Japanese && !sav.Korean;
 }
Exemplo n.º 6
0
 public Mail2(SAV2 sav, int index)
 {
     US         = !sav.Japanese && !sav.Korean;
     DataOffset = index < 6 ? (index * 0x2F) + 0x600 : ((index - 6) * 0x2F) + 0x835;
     Data       = sav.GetData(DataOffset, 0x2F);
 }
Exemplo n.º 7
0
        /// <summary>Creates an instance of a SaveFile using the given save data.</summary>
        /// <param name="data">Save data from which to create a SaveFile.</param>
        /// <returns>An appropriate type of save file for the given data, or null if the save data is invalid.</returns>
        public static SaveFile getVariantSAV(byte[] data)
        {
            // Pre-check for header/footer signatures
            SaveFile sav;
            byte[] header = new byte[0], footer = new byte[0];
            CheckHeaderFooter(ref data, ref header, ref footer);

            switch (getSAVGeneration(data))
            {
                // Main Games
                case GameVersion.Gen1:      sav = new SAV1(data); break;
                case GameVersion.Gen2:      sav = new SAV2(data); break;
                case GameVersion.Gen3:      sav = new SAV3(data); break;
                case GameVersion.Gen4:      sav = new SAV4(data); break;
                case GameVersion.Gen5:      sav = new SAV5(data); break;
                case GameVersion.Gen6:      sav = new SAV6(data); break;
                case GameVersion.Gen7:      sav = new SAV7(data); break;

                // Side Games
                case GameVersion.COLO:      sav = new SAV3Colosseum(data); break;
                case GameVersion.XD:        sav = new SAV3XD(data); break;
                case GameVersion.RSBOX:     sav = new SAV3RSBox(data); break;
                case GameVersion.BATREV:    sav = new SAV4BR(data); break;
                
                // No pattern matched
                default: return null;
            }
            sav.Header = header;
            sav.Footer = footer;
            return sav;
        }