/// <summary>
        /// Internal implementation.
        /// </summary>
        internal static FontResolverInfo ResolveTypeface(string familyName, FontResolvingOptions fontResolvingOptions, string typefaceKey)
        {
            // Internally we often have the typeface key already.
            if (String.IsNullOrEmpty(typefaceKey))
            {
                typefaceKey = XGlyphTypeface.ComputeKey(familyName, fontResolvingOptions);
            }

            // The user may call ResolveTypeface anytime from anywhere, so check cache in FontFactory in the first place.
            if (FontFactory.TryGetFontResolverInfoByTypefaceKey(typefaceKey, out FontResolverInfo fontResolverInfo))
            {
                return(fontResolverInfo);
            }

            // Let the platform create the requested font source and save both PlattformResolverInfo
            // and XFontSource in FontFactory cache.
            // It is possible that we already have the correct font source. E.g. we already have the regular typeface in cache
            // and looking now for the italic typeface, but no such font exists. In this case we get the regular font source
            // and cache again it with the italic typeface key. Furthermore in glyph typeface style simulation for italic is set.
#if (CORE || GDI) && !WPF
            XFontSource fontSource = CreateFontSource(familyName, fontResolvingOptions, out GdiFont gdiFont, typefaceKey);
#endif
#if WPF && !SILVERLIGHT
            WpfFontFamily    wpfFontFamily;
            WpfTypeface      wpfTypeface;
            WpfGlyphTypeface wpfGlyphTypeface;
            XFontSource      fontSource = CreateFontSource(familyName, fontResolvingOptions, out wpfFontFamily, out wpfTypeface, out wpfGlyphTypeface, typefaceKey);
#endif
#if SILVERLIGHT
            //GlyphTypeface wpfGlyphTypeface;
            XFontSource fontSource = null;//CreateFontSource(familyName, isBold, isItalic, out wpfGlyphTypeface, typefaceKey);
#endif
#if NETFX_CORE || UWP
            //GlyphTypeface wpfGlyphTypeface;
            XFontSource fontSource = null;//CreateFontSource(familyName, isBold, isItalic, out wpfGlyphTypeface, typefaceKey);
#endif
            // If no such font exists return null. PDFSharp will fail.
            if (fontSource == null)
            {
                return(null);
            }

            //#if (CORE || GDI) && !WPF
            //            // TODO: Support style simulation for GDI+ platform fonts.
            //            fontResolverInfo = new PlatformFontResolverInfo(typefaceKey, false, false, gdiFont);
            //#endif
            if (fontResolvingOptions.OverrideStyleSimulations)
            {
#if (CORE || GDI) && !WPF
                // TODO: Support style simulation for GDI+ platform fonts.
                fontResolverInfo = new PlatformFontResolverInfo(typefaceKey, fontResolvingOptions.MustSimulateBold, fontResolvingOptions.MustSimulateItalic, gdiFont);
#endif
#if WPF && !SILVERLIGHT
                fontResolverInfo = new PlatformFontResolverInfo(typefaceKey, fontResolvingOptions.MustSimulateBold, fontResolvingOptions.MustSimulateItalic,
                                                                wpfFontFamily, wpfTypeface, wpfGlyphTypeface);
#endif
            }
            else
            {
#if (CORE || GDI) && !WPF
                bool mustSimulateBold   = gdiFont.Bold && !fontSource.Fontface.os2.IsBold;
                bool mustSimulateItalic = gdiFont.Italic && !fontSource.Fontface.os2.IsItalic;
                fontResolverInfo = new PlatformFontResolverInfo(typefaceKey, mustSimulateBold, mustSimulateItalic, gdiFont);
#endif
#if WPF && !SILVERLIGHT
                // WPF knows what styles have to be simulated.
                bool mustSimulateBold   = (wpfGlyphTypeface.StyleSimulations & WpfStyleSimulations.BoldSimulation) == WpfStyleSimulations.BoldSimulation;
                bool mustSimulateItalic = (wpfGlyphTypeface.StyleSimulations & WpfStyleSimulations.ItalicSimulation) == WpfStyleSimulations.ItalicSimulation;

                // Weird behavior of WPF is fixed here in case we request a bold italic typeface.
                // If only italic is available, bold is simulated based on italic.
                // If only bold is available, italic is simulated based on bold.
                // But if both bold and italic is available, italic face is used and bold is simulated.
                // The latter case is reversed here, i.e. bold face is used and italic is simulated.
                if (fontResolvingOptions.IsBoldItalic && mustSimulateBold && !mustSimulateItalic)
                {
                    // Try to get the bold typeface.
                    string           typefaceKeyBold = XGlyphTypeface.ComputeKey(familyName, true, false);
                    FontResolverInfo infoBold        = ResolveTypeface(familyName,
                                                                       new FontResolvingOptions(FontHelper.CreateStyle(true, false)), typefaceKeyBold);
                    // Use it if it does not base on simulation.
                    if (infoBold != null && infoBold.StyleSimulations == XStyleSimulations.None)
                    {
                        // Use existing bold typeface and simulate italic.
                        fontResolverInfo = new PlatformFontResolverInfo(typefaceKeyBold, false, true,
                                                                        wpfFontFamily, wpfTypeface, wpfGlyphTypeface);
                    }
                    else
                    {
                        // Simulate both.
                        fontResolverInfo = new PlatformFontResolverInfo(typefaceKey, true, true,
                                                                        wpfFontFamily, wpfTypeface, wpfGlyphTypeface);
                    }
                }
                else
                {
                    fontResolverInfo = new PlatformFontResolverInfo(typefaceKey, mustSimulateBold, mustSimulateItalic,
                                                                    wpfFontFamily, wpfTypeface, wpfGlyphTypeface);
                }
#endif
            }

#if SILVERLIGHT
            fontResolverInfo = null; //new PlattformResolverInfo(typefaceKey, false, false, wpfGlyphTypeface);
#endif
            FontFactory.CacheFontResolverInfo(typefaceKey, fontResolverInfo);

            // Register font data under the platform specific face name.
            // Already done in CreateFontSource.
            // FontFactory.CacheNewFontSource(typefaceKey, fontSource);

            return(fontResolverInfo);
        }
        /// <summary>
        /// Create a GDI+ font and use its handle to retrieve font data using native calls.
        /// </summary>
        internal static XFontSource CreateFontSource(string familyName, FontResolvingOptions fontResolvingOptions, out GdiFont font, string typefaceKey)
        {
            if (String.IsNullOrEmpty(typefaceKey))
            {
                typefaceKey = XGlyphTypeface.ComputeKey(familyName, fontResolvingOptions);
            }
#if true_
            if (familyName == "Cambria")
            {
                Debug - Break.Break();
            }
#endif
            GdiFontStyle gdiStyle = (GdiFontStyle)(fontResolvingOptions.FontStyle & XFontStyle.BoldItalic);

            // Create a 10 point GDI+ font as an exemplar.
            font = FontHelper.CreateFont(familyName, 10, gdiStyle, out XFontSource fontSource);

            if (fontSource != null)
            {
                Debug.Assert(font != null);

                // Case: Font was created by a GDI+ private font collection.
#if true
#if DEBUG
                Debug.Assert(FontFactory.TryGetFontSourceByTypefaceKey(typefaceKey, out XFontSource existingFontSource) &&
                             ReferenceEquals(fontSource, existingFontSource));
#endif
#else
                // Win32 API cannot get font data from fonts created by private font collection,
                // because this is handled internally in GDI+.
                // Therefore the font source was created when the private font is added to the private font collection.
                if (!FontFactory.TryGetFontSourceByTypefaceKey(typefaceKey, out fontSource))
                {
                    // Simplify styles.
                    // (The code is written for clarity - do not rearrange for optimization)
                    if (font.Bold && font.Italic)
                    {
                        if (FontFactory.TryGetFontSourceByTypefaceKey(XGlyphTypeface.ComputeKey(font.Name, true, false), out fontSource))
                        {
                            // Use bold font.
                            FontFactory.CacheExistingFontSourceWithNewTypefaceKey(typefaceKey, fontSource);
                        }
                        else if (FontFactory.TryGetFontSourceByTypefaceKey(XGlyphTypeface.ComputeKey(font.Name, false, true), out fontSource))
                        {
                            // Use italic font.
                            FontFactory.CacheExistingFontSourceWithNewTypefaceKey(typefaceKey, fontSource);
                        }
                        else if (FontFactory.TryGetFontSourceByTypefaceKey(XGlyphTypeface.ComputeKey(font.Name, false, false), out fontSource))
                        {
                            // Use regular font.
                            FontFactory.CacheExistingFontSourceWithNewTypefaceKey(typefaceKey, fontSource);
                        }
                    }
                    else if (font.Bold || font.Italic)
                    {
                        // Use regular font.
                        if (FontFactory.TryGetFontSourceByTypefaceKey(XGlyphTypeface.ComputeKey(font.Name, false, false), out fontSource))
                        {
                            FontFactory.CacheExistingFontSourceWithNewTypefaceKey(typefaceKey, fontSource);
                        }
                    }
                    else
                    {
                        if (FontFactory.TryGetFontSourceByTypefaceKey(XGlyphTypeface.ComputeKey(font.Name, false, false), out fontSource))
                        {
                            // Should never come here...
                            FontFactory.CacheExistingFontSourceWithNewTypefaceKey(typefaceKey, fontSource);
                        }
                    }
                }
#endif
            }
            else
            {
                // Get or create the font source and cache it under the specified typeface key.
                fontSource = XFontSource.GetOrCreateFromGdi(typefaceKey, font);
            }
            return(fontSource);
        }