Exemplo n.º 1
0
        public override void OnClick()
        {
            base.OnClick();

            Tile tile = QsTile;

            if (tile.State == TileState.Active)
            {
                // update visual tile state
                tile.State = TileState.Inactive;
                tile.UpdateTile();

                OverscanUtil.DisableOverscan();
            }
            else if (tile.State == TileState.Inactive)
            {
                // update visual tile state
                tile.State = TileState.Active;
                tile.UpdateTile();

                // todo: show warning dialog for qs tile
                // not a common scenario but if you press the qs tile without having tested it before
                // you're on your own
                OverscanUtil.EnableOverscan();
            }
        }
Exemplo n.º 2
0
        public void ShowAlertAndEnableOverscan()
        {
            /**
             * Show a confirmation dialog and enable overscan.
             */
            OverscanUtil.EnableOverscan();
            if (!OverscanUtil.DialogShown)
            {
                System.Console.WriteLine("Showing alert dialog");
                AlertDialog confirmAlertDialog = builder.Create();
                confirmAlertDialog.SetCanceledOnTouchOutside(false);
                Handler mHandler = new Handler((Android.OS.Message msg) =>
                {
                    switch (msg.What)
                    {
                    case 0:
                        if (confirmAlertDialog != null && confirmAlertDialog.IsShowing)
                        {
                            confirmAlertDialog.Cancel();
                            DisableOverscan();
                        }
                        break;

                    default:
                        break;
                    }
                });
                confirmAlertDialog.Show();
                mHandler.SendEmptyMessageDelayed(0, DIALOG_TIMEOUT);

                OverscanUtil.DialogShown = true;
            }
        }