private void buttonDoomfist_Click(object sender, EventArgs e) { OverWatchClasses.addEnemy(OverWatchClasses.doomfist); RefreshRecommendations(); }
private void buttonOrisa_Click(object sender, EventArgs e) { OverWatchClasses.addEnemy(OverWatchClasses.orisa); RefreshRecommendations(); }
private void buttonReaper_Click(object sender, EventArgs e) { OverWatchClasses.addEnemy(OverWatchClasses.reaper); RefreshRecommendations(); }
private void labelZenyatta_Click(object sender, EventArgs e) { OverWatchClasses.addEnemy(OverWatchClasses.zenyatta); RefreshRecommendations(); }
private void buttonWinston_Click(object sender, EventArgs e) { OverWatchClasses.addEnemy(OverWatchClasses.winston); RefreshRecommendations(); }
private void buttonPharah_Click(object sender, EventArgs e) { OverWatchClasses.addEnemy(OverWatchClasses.pharah); RefreshRecommendations(); }
private void buttonGenji_Click(object sender, EventArgs e) { OverWatchClasses.addEnemy(OverWatchClasses.genji); //buttonEnemy1.Tag = OverWatchClasses.genji; RefreshRecommendations(); }
private void buttonSoldier76_Click(object sender, EventArgs e) { OverWatchClasses.addEnemy(OverWatchClasses.soldier76); RefreshRecommendations(); }
private void buttonMcCree_Click(object sender, EventArgs e) { OverWatchClasses.addEnemy(OverWatchClasses.mcCree); RefreshRecommendations(); }