private void DoPostMoveProcessing(SquareState previousPlayerColor) { if (_board.GameOver) { MessageBox.Show("Game over! Black: " + _board.BlackSquares + " White: " + _board.WhiteSquares); } else if (_board.CurrentPlayer == previousPlayerColor) { MessageBox.Show("No moves for " + OthelloBoard.ColorNameFromSquareState( _board.OtherPlayer)); } PlayNextMove(); }