public void ImmuneTime_Set_Get() { var packet = new NpcImmunity(); packet.ImmuneTime = 1; Assert.Equal(1, packet.ImmuneTime); }
public void PlayerIndex_Set_Get() { var packet = new NpcImmunity(); packet.PlayerIndex = 1; Assert.Equal(1, packet.PlayerIndex); }
public void ShouldUpdateImmunity_Set_Get(bool value) { var packet = new NpcImmunity(); packet.ShouldUpdateImmunity = value; Assert.Equal(value, packet.ShouldUpdateImmunity); }