Exemplo n.º 1
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 public static Vector2d Transform(Matrix2d mat, Vector2d vec)
 {
     Transform(ref mat, ref vec, out Vector2d result);
     return(result);
 }
Exemplo n.º 2
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 /// <summary>
 /// Transform a Vector by the given Matrix using right-handed notation.
 /// </summary>
 /// <param name="mat">The desired transformation.</param>
 /// <param name="vec">The vector to transform.</param>
 /// <param name="result">The transformed vector.</param>
 public static void Transform(ref Matrix2d mat, ref Vector2d vec, out Vector2d result)
 {
     result.X = (mat.Row0.X * vec.X) + (mat.Row0.Y * vec.Y);
     result.Y = (mat.Row1.X * vec.X) + (mat.Row1.Y * vec.Y);
 }
Exemplo n.º 3
0
 /// <summary>
 /// Transform a Vector by the given Matrix.
 /// </summary>
 /// <param name="vec">The vector to transform.</param>
 /// <param name="mat">The desired transformation.</param>
 /// <param name="result">The transformed vector.</param>
 public static void Transform(ref Vector2d vec, ref Matrix2d mat, out Vector2d result)
 {
     result = new Vector2d(
         (vec.X * mat.Row0.X) + (vec.Y * mat.Row1.X),
         (vec.X * mat.Row0.Y) + (vec.Y * mat.Row1.Y));
 }