Exemplo n.º 1
0
        private static unsafe void ProcessTextInputEvent(Sdl2NativeWindow window, TextInputEvent ev)
        {
            // Calculate the length of the typed text string
            int length;

            for (length = 0; length < TextInputEvent.TextSize && ev.Text[length] != '\0'; length++)
            {
                ;
            }

            // Make sure we have enough space to decode this string
            int decoded_length = Encoding.UTF8.GetCharCount(ev.Text, length);

            if (window.DecodeTextBuffer.Length < decoded_length)
            {
                Array.Resize(
                    ref window.DecodeTextBuffer,
                    2 * Math.Max(decoded_length, window.DecodeTextBuffer.Length));
            }

            // Decode the string from UTF8 to .Net UTF16
            fixed(char *pBuffer = window.DecodeTextBuffer)
            {
                decoded_length = System.Text.Encoding.UTF8.GetChars(
                    ev.Text,
                    length,
                    pBuffer,
                    window.DecodeTextBuffer.Length);
            }

            for (int i = 0; i < decoded_length; i++)
            {
                window.OnKeyPress(window.DecodeTextBuffer[i]);
            }
        }
Exemplo n.º 2
0
        static unsafe void ProcessTextInputEvent(Sdl2NativeWindow window, TextInputEvent ev)
        {
            // Calculate the length of the typed text string
            int length;
            for (length = 0; length < TextInputEvent.TextSize && ev.Text[length] != '\0'; length++)
                ;

            // Make sure we have enough space to decode this string
            int decoded_length = Encoding.UTF8.GetCharCount(ev.Text, length);
            if (window.DecodeTextBuffer.Length < decoded_length)
            {
                Array.Resize(
                    ref window.DecodeTextBuffer,
                    2 * Math.Max(decoded_length, window.DecodeTextBuffer.Length));
            }

            // Decode the string from UTF8 to .Net UTF16
            fixed (char* pBuffer = window.DecodeTextBuffer)
            {
                decoded_length = System.Text.Encoding.UTF8.GetChars(
                    ev.Text,
                    length,
                    pBuffer,
                    window.DecodeTextBuffer.Length);
            }

            for (int i = 0; i < decoded_length; i++)
            {
                window.OnKeyPress(window.DecodeTextBuffer[i]);
            }
        }