public void BlendFuncSeparate(GLBlendingFactor srcRGB, GLBlendingFactor dstRGB, GLBlendingFactor srcAlpha, GLBlendingFactor dstAlpha) { GL.BlendFuncSeparate((BlendingFactorSrc)srcRGB, (BlendingFactorDest)dstRGB, (BlendingFactorSrc)srcAlpha, (BlendingFactorDest)dstAlpha); }