public override void SetUp()
        {
            base.SetUp();

            IConfigSource configSource = new IniConfigSource();
            IConfig jsonStoreConfig = configSource.AddConfig("JsonStore");
            jsonStoreConfig.Set("Enabled", "true");

            m_engine = new MockScriptEngine();
            m_smcm = new ScriptModuleCommsModule();
            JsonStoreModule jsm = new JsonStoreModule();
            m_jssm = new JsonStoreScriptModule();

            m_scene = new SceneHelpers().SetupScene();
            SceneHelpers.SetupSceneModules(m_scene, configSource, m_engine, m_smcm, jsm, m_jssm);

            try
            {
                m_smcm.RegisterScriptInvocation(this, "DummyTestMethod");
            }
            catch (ArgumentException)
            {
                Assert.Ignore("Ignoring test since running on .NET 3.5 or earlier.");
            }

            // XXX: Unfortunately, ICommsModule currently has no way of deregistering methods.
        }
Exemplo n.º 2
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        public override void SetUp()
        {
            base.SetUp();

            m_engine = new MockScriptEngine();

            m_scene = new SceneHelpers().SetupScene();
            SceneHelpers.SetupSceneModules(m_scene, m_engine);
        }
Exemplo n.º 3
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        public override void SetUp()
        {
            base.SetUp();

            m_engine = new MockScriptEngine();

            m_scene = new SceneHelpers().SetupScene();
            SceneHelpers.SetupSceneModules(m_scene, new IniConfigSource(), m_engine);

            m_so = SceneHelpers.AddSceneObject(m_scene);
            m_scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, m_so.RootPart);

            // This is disconnected from the actual script - the mock engine does not set up any LSL_Api atm.
            // Possibly this could be done and we could obtain it directly from the MockScriptEngine.
            m_lslApi = new LSL_Api();
            m_lslApi.Initialize(m_engine, m_so.RootPart, m_scriptItem);
        }
Exemplo n.º 4
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        public override void SetUp()
        {
            base.SetUp();

            // This is an unfortunate bit of clean up we have to do because MainServer manages things through static
            // variables and the VM is not restarted between tests.
            uint port = 9999;
            MainServer.RemoveHttpServer(port);

            BaseHttpServer server = new BaseHttpServer(port, false, 0, "");
            MainServer.AddHttpServer(server);
            MainServer.Instance = server;

            server.Start();

            m_engine = new MockScriptEngine();
            m_urlModule = new UrlModule();

            m_scene = new SceneHelpers().SetupScene();
            SceneHelpers.SetupSceneModules(m_scene, new IniConfigSource(), m_engine, m_urlModule);

            SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene);
            m_scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, so.RootPart);

            // This is disconnected from the actual script - the mock engine does not set up any LSL_Api atm.
            // Possibly this could be done and we could obtain it directly from the MockScriptEngine.
            m_lslApi = new LSL_Api();
            m_lslApi.Initialize(m_engine, so.RootPart, m_scriptItem, null);
        }