Exemplo n.º 1
0
        bool HasSufficientFunds(SupportPower power, bool activate = false)
        {
            if (power.Info.Cost != 0)
            {
                var player = manager.Self;
                var pr     = player.Trait <PlayerResources>();
                if (pr.Cash + pr.Resources < power.Info.Cost)
                {
                    Game.Sound.PlayNotification(player.World.Map.Rules, player.Owner, "Speech",
                                                pr.Info.InsufficientFundsNotification, player.Owner.Faction.InternalName);
                    return(false);
                }

                if (activate)
                {
                    pr.TakeCash(power.Info.Cost);
                }
            }

            return(true);
        }
Exemplo n.º 2
0
 static string MakeKey(SupportPower sp)
 {
     return(sp.Info.AllowMultiple ? sp.Info.OrderName + "_" + sp.Self.ActorID : sp.Info.OrderName);
 }
 static bool InstanceDisabled(SupportPower sp)
 {
     return(sp.Self.IsDisabled());
 }
Exemplo n.º 4
0
 static bool InstanceDisabled(SupportPower sp)
 {
     return(sp.Self.TraitsImplementing <IDisable>().Any(d => d.Disabled));
 }