Inheritance: IDisposable
Exemplo n.º 1
0
 static void LoadVoxelsForUnit(VoxelLoader loader, string unit, MiniYaml sequences)
 {
     Game.ModData.LoadScreen.Display();
     try
     {
         var seq = sequences.ToDictionary(my => LoadVoxel(loader, unit, my));
         units.Add(unit, seq);
     }
     catch (FileNotFoundException) { }             // Do nothing; we can crash later if we actually wanted art
 }
Exemplo n.º 2
0
        public static void Initialize(VoxelLoader loader, IReadOnlyFileSystem fileSystem, List <MiniYamlNode> sequences)
        {
            units = new Dictionary <string, Dictionary <string, Voxel> >();
            foreach (var s in sequences)
            {
                LoadVoxelsForUnit(loader, s.Key, s.Value);
            }

            loader.RefreshBuffer();
        }
Exemplo n.º 3
0
		public void InitializeLoaders()
		{
			// all this manipulation of static crap here is nasty and breaks
			// horribly when you use ModData in unexpected ways.
			ChromeMetrics.Initialize(Manifest.ChromeMetrics);
			ChromeProvider.Initialize(Manifest.Chrome);
			VoxelLoader = new VoxelLoader();

			CursorProvider = new CursorProvider(this);
		}
Exemplo n.º 4
0
		public Voxel(VoxelLoader loader, VxlReader vxl, HvaReader hva)
		{
			if (vxl.LimbCount != hva.LimbCount)
				throw new InvalidOperationException("Voxel and hva limb counts don't match");

			transforms = hva.Transforms;
			Frames = hva.FrameCount;
			Limbs = hva.LimbCount;

			limbData = new Limb[vxl.LimbCount];
			for (var i = 0; i < vxl.LimbCount; i++)
			{
				var vl = vxl.Limbs[i];
				var l = new Limb();
				l.Scale = vl.Scale;
				l.Bounds = (float[])vl.Bounds.Clone();
				l.Size = (byte[])vl.Size.Clone();
				l.RenderData = loader.GenerateRenderData(vxl.Limbs[i]);
				limbData[i] = l;
			}
		}
Exemplo n.º 5
0
        static Voxel LoadVoxel(VoxelLoader voxelLoader, string unit, MiniYaml info)
        {
            var vxl = unit;
            var hva = unit;

            if (info.Value != null)
            {
                var fields = info.Value.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
                if (fields.Length >= 1)
                {
                    vxl = hva = fields[0].Trim();
                }

                if (fields.Length >= 2)
                {
                    hva = fields[1].Trim();
                }
            }

            return(voxelLoader.Load(vxl, hva));
        }
Exemplo n.º 6
0
        public Voxel(VoxelLoader loader, VxlReader vxl, HvaReader hva)
        {
            if (vxl.LimbCount != hva.LimbCount)
            {
                throw new InvalidOperationException("Voxel and hva limb counts don't match");
            }

            transforms = hva.Transforms;
            Frames     = hva.FrameCount;
            Limbs      = hva.LimbCount;

            limbData = new Limb[vxl.LimbCount];
            for (var i = 0; i < vxl.LimbCount; i++)
            {
                var vl = vxl.Limbs[i];
                var l  = new Limb();
                l.Scale      = vl.Scale;
                l.Bounds     = (float[])vl.Bounds.Clone();
                l.Size       = (byte[])vl.Size.Clone();
                l.RenderData = loader.GenerateRenderData(vxl.Limbs[i]);
                limbData[i]  = l;
            }
        }
Exemplo n.º 7
0
 public void InitializeLoaders()
 {
     // all this manipulation of static crap here is nasty and breaks
     // horribly when you use ModData in unexpected ways.
     ChromeMetrics.Initialize(Manifest.ChromeMetrics);
     ChromeProvider.Initialize(Manifest.Chrome);
     SheetBuilder = new SheetBuilder(SheetType.Indexed);
     SpriteLoader = new SpriteLoader(new string[] { ".shp" }, SheetBuilder);
     VoxelLoader = new VoxelLoader();
     CursorProvider.Initialize(Manifest.Cursors);
 }