Exemplo n.º 1
0
 internal Enumerator(BaseGameComponentCollection collection)
 {
     _collection = collection;
     using (_collection._enumeratorLock.NewWriteLock()) {
         ++_collection._activeEnumeratorCount;
     }
 }
 public BaseGameComponentContainer([NotNull] BaseGame game, [NotNull] IBaseGameComponentContainer parent)
     : base(game, parent)
 {
     Components = new BaseGameComponentCollection(this);
 }