Exemplo n.º 1
0
 ///<summary>Closes out the form.</summary>
 public void Close()
 {
     if (_formProgress.InvokeRequired)
     {
         _formProgress.Invoke(() => Close());                //Not using BeginInvoke() because we want the form to be fully closed before proceeding
         return;
     }
     if (!_formProgress.IsDisposed)
     {
         if (_formProgress.IsHandleCreated)
         {
             _formProgress.Close();
         }
         else
         {
             //ShowDialog() has not been called yet.
             _doClose = true;
         }
     }
 }
Exemplo n.º 2
0
        ///<summary>Launches a progress window that will listen specifically for ODEvents with the passed in name.
        ///Returns an action that should be invoked whenever the long computations have finished which will close the progress window.
        ///eventName should be set to the name of the ODEvents that this specific progress window should be processing.
        ///eventType must be a Type that contains an event called "Fired" and a method called "Fire".
        ///Optionally set tag to an object that should be sent as the first "event arg" to the new progress window.
        ///	This is typically a string that should be the very first message that shows to the user.
        ///	If not set, the default message that will display will be "Please Wait..."</summary>
        public static Action ShowProgressStatus(string eventName, Type eventType, Form currentForm, bool hasHistory = false, bool hasMinimize = true,
                                                object tag = null)
        {
            bool     isFormClosed = false;
            ODThread odThread     = new ODThread(new ODThread.WorkerDelegate((ODThread o) => {
                FormProgressStatus FormPS = new FormProgressStatus(eventName, eventType, hasHistory, hasMinimize);
                FormPS.FormClosed        += new FormClosedEventHandler((obj, e) => {
                    isFormClosed = true;
                });
                FormPS.TopMost = true;              //Make this window show on top of ALL other windows.
                //Set the starting progress message if one was passed in.
                if (tag != null)
                {
                    FormPS.ODEvent_Fired(new ODEventArgs(eventName, tag));
                }
                //Check to make sure that the calling method hasn't already finished its long computations.
                //odThread's tag will be set to "true" if all computations have already finished and thus we do not need to show any progress window.
                if (o.Tag != null && o.Tag.GetType() == typeof(bool) && (bool)o.Tag)
                {
                    try {
                        FormPS.Close();                        //Causes FormProgressStatus_FormClosing to get called which deregisters the ODEvent handler it currently has.
                    }
                    catch (Exception ex) {
                        ex.DoNothing();
                    }
                    return;
                }
                //From this point forward, the only way to kill FormProgressStatus is with a DEFCON 1 message via an ODEvent with the corresponding eventName.
                FormPS.ShowDialog();
            }));

            odThread.SetApartmentState(ApartmentState.STA);                                     //This is required for ReportComplex due to the history UI elements.
            odThread.AddExceptionHandler(new ODThread.ExceptionDelegate((Exception e) => { })); //Do nothing.
            odThread.Name = "ProgressStatusThread_" + eventName;
            odThread.Start(true);
            return(new Action(() => {
                //For progress threads, there is a race condition where the DEFCON 1 event will not get processed.
                //This is due to the fact that it took the thread longer to instantiate FormProgressStatus than it took the calling method to invoke this action.
                //Since we don't have access to FormProgressStatus within the thread from here, we simply flag odThread's Tag so that it knows to die.
                if (odThread != null)
                {
                    odThread.Tag = true;
                }
                //Send the phrase that closes the window in case it is processing events.
                eventType.GetMethod("Fire").Invoke(eventType, new object[] { new ODEventArgs(eventName, "DEFCON 1") });
                if (currentForm != null)
                {
                    //When the form closed on the other thread it was sometimes causing the application to go behind other applications. Calling Activate()
                    //brings the application back to the front or causes it to flash in the taskbar.
                    DateTime start = DateTime.Now;
                    while (!isFormClosed && (DateTime.Now - start).TotalSeconds < 1)                   //Wait till the form is closed or for one second
                    {
                        Thread.Sleep(1);
                    }
                    if (!currentForm.IsDisposed)
                    {
                        currentForm.Activate();
                    }
                }
            }));
        }