Exemplo n.º 1
0
        public void EnableClickers()
        {
            // houses
            BuildingClicker houseSmallClicker = houseSmallClickerObject.GetComponent <BuildingClicker>();

            houseSmallClicker.UpdateEnableInput(gameData);

            BuildingClicker houseMediumClicker = houseMediumClickerObject.GetComponent <BuildingClicker>();

            houseMediumClicker.UpdateEnableInput(gameData);

            BuildingClicker houseLargeClicker = houseLargeClickerObject.GetComponent <BuildingClicker>();

            houseLargeClicker.UpdateEnableInput(gameData);

            // resources
            BuildingClicker farmClicker = farmClickerObject.GetComponent <BuildingClicker>();

            farmClicker.UpdateEnableInput(gameData);

            BuildingClicker foresterClicker = foresterClickerObject.GetComponent <BuildingClicker>();

            foresterClicker.UpdateEnableInput(gameData);

            BuildingClicker quarryClicker = quarryClickerObject.GetComponent <BuildingClicker>();

            quarryClicker.UpdateEnableInput(gameData);

            // satisfaction
            BuildingClicker cemeteryClicker = cemeteryClickerObject.GetComponent <BuildingClicker>();

            cemeteryClicker.UpdateEnableInput(gameData);

            BuildingClicker clinicClicker = clinicClickerObject.GetComponent <BuildingClicker>();

            clinicClicker.UpdateEnableInput(gameData);

            BuildingClicker tavernClicker = tavernClickerObject.GetComponent <BuildingClicker>();

            tavernClicker.UpdateEnableInput(gameData);
        }