public SetProperty ( string name, string val, bool notifyServer = true ) : void | ||
name | string | |
val | string | |
notifyServer | bool | |
return | void |
public void SetCardProperty(Card card, Player player, string name, string val, string valtype) { if (player == Player.LocalPlayer) { return; } card.SetProperty(name, val, false); }
public void SetCardProperty(Card card, Player player, string name, string val, string valtype) { WriteReplayAction(player.Id); if (IsLocalPlayer(player)) { return; } card.SetProperty(name, val, false); }
public void SetCardProperty(Card card, Player player, string name, string val, string valtype) { if (player == Player.LocalPlayer) return; //var vtype = Type.GetType(valtype); //var objval = JsonConvert.DeserializeObject(val, vtype); card.SetProperty(name, val, false); }