Inheritance: IDisposable
Exemplo n.º 1
0
		public Texture Find(string file, TextureMagFilter magFilter, TextureMinFilter minFilter, TextureWrapMode wrapModeS, TextureWrapMode wrapModeT)
		{
			try
			{
				string key = string.Format("{0}:{1}:{2}:{3}:{4}", file, magFilter, minFilter, wrapModeS, wrapModeT);
			
				Texture texture;
				if(textures.TryGetValue(key, out texture))return texture;

				TextureLoaderParameters.MagnificationFilter = magFilter;
				TextureLoaderParameters.MinificationFilter = minFilter;
				TextureLoaderParameters.WrapModeS = wrapModeS;
				TextureLoaderParameters.WrapModeT = wrapModeT;
				
				uint handle;
				TextureTarget dimension;
				ImageDDS.LoadFromDisk(file, out handle, out dimension);
				
				texture = new Texture(handle);
				
				textures[key]=texture;
				
				return texture;
			}
			catch
			{
				Console.WriteLine(string.Format("TextureManager: Failed to load texture {0}", file));
				return new Texture(0); // TODO remove
			}
		}
Exemplo n.º 2
0
		public Material(Texture texture, Vector4 ambient, Vector4 diffuse, Vector4 specular, Vector4 emissive, float shininess, float transparency)
		{
			this.texture = texture;
			this.ambient = ambient;
			this.diffuse = diffuse;
			this.specular = specular;
			this.emissive = emissive;
			this.shininess = shininess;
			this.transparency = transparency;
		}