public override void DrawProperty(SerializedProperty property) { EditorDrawUtility.DrawHeader(property); if (property.propertyType == SerializedPropertyType.String) { EditorGUILayout.LabelField(property.displayName); EditorGUI.BeginChangeCheck(); string textAreaValue = EditorGUILayout.TextArea(property.stringValue, GUILayout.MinHeight(EditorGUIUtility.singleLineHeight * 3f)); if (EditorGUI.EndChangeCheck()) { property.stringValue = textAreaValue; } } else { string warning = PropertyUtility.GetAttribute <ResizableTextAreaAttribute>(property).GetType().Name + " 只作用于字符串对象字段,傻瓜"; EditorDrawUtility.DrawHelpBox(warning, MessageType.Warning, context: PropertyUtility.GetTargetObject(property), logToConsole: false); EditorDrawUtility.DrawPropertyField(property); } }
public override void DrawProperty(SerializedProperty property) { EditorDrawUtility.DrawHeader(property); UnityEngine.Object target = PropertyUtility.GetTargetObject(property); if (property.propertyType != SerializedPropertyType.Float && property.propertyType != SerializedPropertyType.Integer) { EditorDrawUtility.DrawHelpBox("字段 " + property.name + " 不是一个数字啊大哥", MessageType.Warning, context: target, logToConsole: false); return; } var value = property.propertyType == SerializedPropertyType.Integer ? property.intValue : property.floatValue; var valueFormatted = property.propertyType == SerializedPropertyType.Integer ? value.ToString() : String.Format("{0:0.00}", value); ProgressBarAttribute progressBarAttribute = PropertyUtility.GetAttribute <ProgressBarAttribute>(property); var position = EditorGUILayout.GetControlRect(); var maxValue = progressBarAttribute.MaxValue; float lineHight = EditorGUIUtility.singleLineHeight; float padding = EditorGUIUtility.standardVerticalSpacing; var barPosition = new Rect(position.position.x, position.position.y, position.size.x, lineHight); var fillPercentage = value / maxValue; var barLabel = (!string.IsNullOrEmpty(progressBarAttribute.Name) ? "[" + progressBarAttribute.Name + "] " : "") + valueFormatted + "/" + maxValue; var color = GetColor(progressBarAttribute.Color); var color2 = Color.white; DrawBar(barPosition, Mathf.Clamp01(fillPercentage), barLabel, color, color2); }
public override void DrawProperty(SerializedProperty property) { EditorDrawUtility.DrawHeader(property); if (property.isArray) { var key = GetPropertyKeyName(property); if (!this.reorderableListsByPropertyName.ContainsKey(key)) { ReorderableList reorderableList = new ReorderableList(property.serializedObject, property, true, true, true, true) { drawHeaderCallback = (Rect rect) => { EditorGUI.LabelField(rect, string.Format("{0}: {1}", property.displayName, property.arraySize), EditorStyles.label); }, drawElementCallback = (Rect rect, int index, bool isActive, bool isFocused) => { var element = property.GetArrayElementAtIndex(index); rect.y += 1.0f; rect.x += 10.0f; rect.width -= 10.0f; EditorGUI.PropertyField(new Rect(rect.x, rect.y, rect.width, 0.0f), element, true); }, elementHeightCallback = (int index) => { return(EditorGUI.GetPropertyHeight(property.GetArrayElementAtIndex(index)) + 4.0f); } }; this.reorderableListsByPropertyName[key] = reorderableList; } this.reorderableListsByPropertyName[key].DoLayoutList(); } else { string warning = typeof(ReorderableListAttribute).Name + " 只作用于数组或者集合字段!猪头"; EditorDrawUtility.DrawHelpBox(warning, MessageType.Warning, context: PropertyUtility.GetTargetObject(property), logToConsole: false); EditorDrawUtility.DrawPropertyField(property); } }
public override void DrawProperty(SerializedProperty property) { EditorDrawUtility.DrawHeader(property); SliderAttribute sliderAttribute = PropertyUtility.GetAttribute <SliderAttribute>(property); if (property.propertyType == SerializedPropertyType.Integer) { EditorGUILayout.IntSlider(property, (int)sliderAttribute.MinValue, (int)sliderAttribute.MaxValue); } else if (property.propertyType == SerializedPropertyType.Float) { EditorGUILayout.Slider(property, sliderAttribute.MinValue, sliderAttribute.MaxValue); } else { string warning = sliderAttribute.GetType().Name + " 只作用于整型字段和单精度浮点型字段。。。"; EditorDrawUtility.DrawHelpBox(warning, MessageType.Warning, context: PropertyUtility.GetTargetObject(property)); EditorDrawUtility.DrawPropertyField(property); } }
public override void DrawProperty(SerializedProperty property) { EditorDrawUtility.DrawHeader(property); DropdownAttribute dropdownAttribute = PropertyUtility.GetAttribute <DropdownAttribute>(property); UnityEngine.Object target = PropertyUtility.GetTargetObject(property); FieldInfo fieldInfo = ReflectionUtility.GetField(target, property.name); FieldInfo valuesFieldInfo = ReflectionUtility.GetField(target, dropdownAttribute.ValuesFieldName); if (valuesFieldInfo == null) { EditorDrawUtility.DrawHelpBox(string.Format("{0} 不能找到叫做 \"{1}\" 的值", dropdownAttribute.GetType().Name, dropdownAttribute.ValuesFieldName), MessageType.Warning, context: target, logToConsole: false); EditorDrawUtility.DrawPropertyField(property); } else if (valuesFieldInfo.GetValue(target) is IList && fieldInfo.FieldType == this.GetElementType(valuesFieldInfo)) { // 所选的值 object selectedValue = fieldInfo.GetValue(target); // 所有值和可选项 IList valuesList = (IList)valuesFieldInfo.GetValue(target); object[] values = new object[valuesList.Count]; string[] displayOptions = new string[valuesList.Count]; for (int i = 0; i < values.Length; i++) { object value = valuesList[i]; values[i] = value; displayOptions[i] = value.ToString(); } // 可选择值得索引 int selectedValueIndex = Array.IndexOf(values, selectedValue); if (selectedValueIndex < 0) { selectedValueIndex = 0; } // 绘制下拉栏 this.DrawDropdown(target, fieldInfo, property.displayName, selectedValueIndex, values, displayOptions); } else if (valuesFieldInfo.GetValue(target) is IDropdownList) { // 当前值 object selectedValue = fieldInfo.GetValue(target); // 当前值得索引,和所有值,显示出的选项 IDropdownList dropdown = (IDropdownList)valuesFieldInfo.GetValue(target); IEnumerator <KeyValuePair <string, object> > dropdownEnumerator = dropdown.GetEnumerator(); int index = -1; int selectedValueIndex = -1; List <object> values = new List <object>(); List <string> displayOptions = new List <string>(); while (dropdownEnumerator.MoveNext()) { index++; KeyValuePair <string, object> current = dropdownEnumerator.Current; if (current.Value.Equals(selectedValue)) { selectedValueIndex = index; } values.Add(current.Value); displayOptions.Add(current.Key); } if (selectedValueIndex < 0) { selectedValueIndex = 0; } // 绘制下拉栏 this.DrawDropdown(target, fieldInfo, property.displayName, selectedValueIndex, values.ToArray(), displayOptions.ToArray()); } else { EditorDrawUtility.DrawHelpBox(typeof(DropdownAttribute).Name + " 只作用于指定字段与指定数组的元素类型相等时!!八嘎", MessageType.Warning, context: target, logToConsole: false); EditorDrawUtility.DrawPropertyField(property); } }
public override void DrawProperty(SerializedProperty property) { EditorDrawUtility.DrawHeader(property); MinMaxSliderAttribute minMaxSliderAttribute = PropertyUtility.GetAttribute <MinMaxSliderAttribute>(property); if (property.propertyType == SerializedPropertyType.Vector2) { Rect controlRect = EditorGUILayout.GetControlRect(); float labelWidth = EditorGUIUtility.labelWidth; float floatFieldWidth = EditorGUIUtility.fieldWidth; float sliderWidth = controlRect.width - labelWidth - 2f * floatFieldWidth; float sliderPadding = 5f; Rect labelRect = new Rect( controlRect.x, controlRect.y, labelWidth, controlRect.height); Rect sliderRect = new Rect( controlRect.x + labelWidth + floatFieldWidth + sliderPadding, controlRect.y, sliderWidth - 2f * sliderPadding, controlRect.height); Rect minFloatFieldRect = new Rect( controlRect.x + labelWidth, controlRect.y, floatFieldWidth, controlRect.height); Rect maxFloatFieldRect = new Rect( controlRect.x + labelWidth + floatFieldWidth + sliderWidth, controlRect.y, floatFieldWidth, controlRect.height); // 绘制标签 EditorGUI.LabelField(labelRect, property.displayName); // 绘制slider EditorGUI.BeginChangeCheck(); Vector2 sliderValue = property.vector2Value; EditorGUI.MinMaxSlider(sliderRect, ref sliderValue.x, ref sliderValue.y, minMaxSliderAttribute.MinValue, minMaxSliderAttribute.MaxValue); sliderValue.x = EditorGUI.FloatField(minFloatFieldRect, sliderValue.x); sliderValue.x = Mathf.Clamp(sliderValue.x, minMaxSliderAttribute.MinValue, Mathf.Min(minMaxSliderAttribute.MaxValue, sliderValue.y)); sliderValue.y = EditorGUI.FloatField(maxFloatFieldRect, sliderValue.y); sliderValue.y = Mathf.Clamp(sliderValue.y, Mathf.Max(minMaxSliderAttribute.MinValue, sliderValue.x), minMaxSliderAttribute.MaxValue); if (EditorGUI.EndChangeCheck()) { property.vector2Value = sliderValue; } } else { string warning = minMaxSliderAttribute.GetType().Name + " 只用于vector2类型,笨蛋!"; EditorDrawUtility.DrawHelpBox(warning, MessageType.Warning, context: PropertyUtility.GetTargetObject(property)); EditorDrawUtility.DrawPropertyField(property); } }