/// <summary>
 /// Initializes a new instance of the WizardPage_EnterText class.
 /// </summary>
 /// <param name="importDeckWizardVM">The parent Wizard that will use this Page</param>
 /// <param name="isStartPage">A value indicating whether this page is the first page shown to the user or not</param>
 public WizardPage_EnterText(ImportDeckWizardVM importDeckWizardVM, bool isStartPage)
     : base(importDeckWizardVM)
 {
     this._IsStartPage      = isStartPage;
     this.CanMoveToNextStep = false;
     foreach (string sectionName in importDeckWizardVM.Converter.ConverterGame.DeckSectionNames)
     {
         SectionText sectionText = new SectionText(sectionName);
         sectionText.PropertyChanged += new System.ComponentModel.PropertyChangedEventHandler(this.SectionText_PropertyChanged);
         this._SectionsText.Add(sectionText);
     }
 }
 /// <summary>
 /// Initializes a new instance of the WizardPage_EnterText class.
 /// </summary>
 /// <param name="importDeckWizardVM">The parent Wizard that will use this Page</param>
 /// <param name="isStartPage">A value indicating whether this page is the first page shown to the user or not</param>
 public WizardPage_EnterText(ImportDeckWizardVM importDeckWizardVM, bool isStartPage)
     : base(importDeckWizardVM)
 {
     this._IsStartPage = isStartPage;
     this.CanMoveToNextStep = false;
     foreach (string sectionName in importDeckWizardVM.Converter.ConverterGame.DeckSectionNames)
     {
         SectionText sectionText = new SectionText(sectionName);
         sectionText.PropertyChanged += new System.ComponentModel.PropertyChangedEventHandler(this.SectionText_PropertyChanged);
         this._SectionsText.Add(sectionText);
     }
 }