Exemplo n.º 1
0
        /// <summary>Immediately releases all resources owned by the instance</summary>
        public void Dispose()
        {
            if (this.gameServices != null)
            {
                object inputService = this.gameServices.GetService(typeof(IInputService));
                if (ReferenceEquals(inputService, this))
                {
                    this.gameServices.RemoveService(typeof(IInputService));
                }

                this.gameServices = null;
            }

            if (this.touchPanels != null)
            {
                CollectionHelper.DisposeItems(this.touchPanels);
                this.touchPanels = null;
            }
            if (this.keyboards != null)
            {
                CollectionHelper.DisposeItems(this.keyboards);
                this.keyboards = null;
            }
            if (this.mice != null)
            {
                CollectionHelper.DisposeItems(this.mice);
                this.mice = null;
            }
            if (this.gamePads != null)
            {
                CollectionHelper.DisposeItems(this.gamePads);
                this.gamePads = null;
            }

#if !NO_DIRECTINPUT
            if (this.directInputManager != null)
            {
                this.directInputManager.Dispose();
                this.directInputManager = null;
            }
#endif

#if WINDOWS
            if (this.windowMessageFilter != null)
            {
                this.windowMessageFilter.Dispose();
                this.windowMessageFilter = null;
            }
#endif
        }
Exemplo n.º 2
0
        public void TestDisposeItems()
        {
            var tests = new List <Test>();

            var disposable = new TestDisposable();
            var test       = new Test();

            tests.Add(disposable);
            tests.Add(test);

            Assert.AreEqual(0, disposable.DisposeCallCount);
            CollectionHelper.DisposeItems(tests);
            Assert.AreEqual(1, disposable.DisposeCallCount);
        }