Exemplo n.º 1
0
        public static bool Load(UnityModManager.ModEntry modEntry)
        {
            var harmony = HarmonyInstance.Create(modEntry.Info.Id);

            harmony.PatchAll(Assembly.GetExecutingAssembly());

            Logger   = modEntry.Logger;
            settings = Settings.Load <Settings>(modEntry);

            modEntry.OnToggle  = OnToggle;
            modEntry.OnGUI     = OnGUI;
            modEntry.OnSaveGUI = OnSaveGUI;

            if (!Main.uiIsShow)
            {
                UI.Load(modEntry);
                UI.key = settings.key;
                // 设置每页最多显示npc的数目
                if (int.TryParse(settings.countPerPage, out int tmpValue) && tmpValue > 0)
                {
                    UI.Instance.countPerPage = tmpValue;
                }
                Main.uiIsShow = true;
                //Logger.Log("scan测试");
            }
            return(true);
        }
Exemplo n.º 2
0
        public static bool Load(UnityModManager.ModEntry modEntry)
        {
            Logger = modEntry.Logger;
            try
            {
                var harmony = HarmonyInstance.Create(modEntry.Info.Id);
                harmony.PatchAll(Assembly.GetExecutingAssembly());

                settings    = Settings.Load <Settings>(modEntry);
                bindingKeys = new bool[settings.keys.Length];

                modEntry.OnToggle  = OnToggle;
                modEntry.OnGUI     = OnGUI;
                modEntry.OnSaveGUI = OnSaveGUI;

                if (!uiIsShow)
                {
                    UI.Load();
                    uiIsShow = true;
                }
                return(true);
            }
            catch (Exception ex)
            {
                Logger.Log(ex.ToString());
                var inner = ex.InnerException;
                while (inner != null)
                {
                    Logger.Log(inner.ToString());
                    inner = inner.InnerException;
                }
                Debug.LogException(ex);
                return(false);
            }
        }
Exemplo n.º 3
0
        public static bool Load(UnityModManager.ModEntry modEntry)
        {
            Logger            = modEntry.Logger;
            modEntry.OnToggle = OnToggle;
            modEntry.OnGUI    = OnGUI;
            var harmony = HarmonyInstance.Create(modEntry.Info.Id);

            harmony.PatchAll(Assembly.GetExecutingAssembly());
            if (!Main.uiIsShow)
            {
                UI.Load();
                Main.uiIsShow = true;
            }
            return(true);
        }
Exemplo n.º 4
0
        public static bool Load(UnityModManager.ModEntry modEntry)
        {
            Logger            = modEntry.Logger;
            modEntry.OnToggle = OnToggle;
            settings          = Settings.Load <Settings>(modEntry);
            modEntry.OnGUI    = OnGUI;
            var harmony = HarmonyInstance.Create(modEntry.Info.Id);

            harmony.PatchAll(Assembly.GetExecutingAssembly());
            if (!Main.uiIsShow)
            {
                UI.Load(modEntry);
                UI.key        = settings.key;
                Main.uiIsShow = true;
                //Logger.Log("scan测试");
            }
            return(true);
        }