Exemplo n.º 1
0
        public static void InsertValue(double[,] arr, int xOffset, int yOffset, int xSize, int ySize, double value)
        {
            xSize = xSize - Convert.ToInt32(NeuroMaths.RelU(xOffset + xSize - arr.GetLength(0)));
            ySize = ySize - Convert.ToInt32(NeuroMaths.RelU(yOffset + ySize - arr.GetLength(1)));

            for (int x = 0; x < xSize; ++x)
            {
                for (int y = 0; y < ySize; ++y)
                {
                    arr[xOffset + x, yOffset + y] = value;
                }
            }
        }
Exemplo n.º 2
0
        public static void AddMatrixInMatrix(double[,] arr0, double[,] arr1, int xOffset, int yOffset)
        {
            int xLength = arr1.GetLength(0) - Convert.ToInt32(NeuroMaths.RelU(xOffset + arr1.GetLength(0) - arr0.GetLength(0)));
            int yLength = arr1.GetLength(1) - Convert.ToInt32(NeuroMaths.RelU(yOffset + arr1.GetLength(1) - arr0.GetLength(1)));

            for (int i0 = 0; i0 < xLength; ++i0)
            {
                for (int i1 = 0; i1 < yLength; ++i1)
                {
                    arr0[i0 + xOffset, i1 + yOffset] += arr1[i0, i1];
                }
            }
        }
Exemplo n.º 3
0
        public static double[,] GetPice(double[,] input, int xOffset, int yOffset, int xSize, int ySize)
        {
            int xLength = xSize - Convert.ToInt32(NeuroMaths.RelU(xOffset + xSize - input.GetLength(0)));
            int yLength = ySize - Convert.ToInt32(NeuroMaths.RelU(yOffset + ySize - input.GetLength(1)));

            double[,] output = new double[xLength, yLength];

            for (int i0 = 0; i0 < xLength; ++i0)
            {
                for (int i1 = 0; i1 < yLength; ++i1)
                {
                    output[i0, i1] = input[xOffset + i0, yOffset + i1];
                }
            }

            return(output);
        }