public void CloseBattleClient() { if (battleClient != null) { battleClient.CloseServer(); battleClient = null; } }
public void CloseReviceRoom() { if (getRoomClient != null) { getRoomClient.CloseServer(); getRoomClient = null; } }
public void CloseBattleClient() { if (battleClient != null) { battleClient.CloseServer(); battleClient = null; } }
public void CloseReviceRoom() { if (getRoomClient != null) { getRoomClient.CloseServer(); getRoomClient = null; } }