public static IGeometry FindSingleNodePoint(IGeometry geom)
 {
     FastNodingValidator nv = new FastNodingValidator(SegmentStringUtil.ExtractNodedSegmentStrings(geom));
     bool temp = nv.IsValid;
     var intPts = nv.Intersections;
     if (intPts.Count == 0) return null;
     return FunctionsUtil.GetFactoryOrDefault((IGeometry)null).CreatePoint((Coordinate)intPts[0]);
 }
Exemplo n.º 2
0
        /// <summary>
        /// Gets a list of all intersections found.
        /// Intersections are represented as <see cref="Coordinate"/>s.
        /// List is empty if none were found.
        /// <param name="segStrings">A collection of SegmentStrings</param>
        /// <returns>a list of <see cref="Coordinate"/></returns>
        /// </summary>
        public static IList <Coordinate> ComputeIntersections(IEnumerable <ISegmentString> segStrings)
        {
            var nv = new FastNodingValidator(segStrings);

            nv.FindAllIntersections = true;
            bool temp = nv.IsValid;

            return(nv.Intersections);
        }
Exemplo n.º 3
0
 public static IGeometry CheckNoding(Geometry geom)
 {
     var segs = CreateSegmentStrings(geom);
     var nv = new FastNodingValidator(segs);
     nv.FindAllIntersections = true;
     var res = nv.IsValid;
     var intPts = nv.Intersections;
     var pts = new IPoint[intPts.Count];
     for (var i = 0; i < intPts.Count; i++)
     {
         var coord = intPts[i];
         // use default factory in case intersections are not fixed
         pts[i] = FunctionsUtil.GetFactoryOrDefault(null).CreatePoint(coord);
     }
     return FunctionsUtil.GetFactoryOrDefault(null).CreateMultiPoint(
         pts);
 }
 ///<summary>
 /// Creates a new validator for the given collection of <see cref="Edge"/>s.
 /// </summary> 
 public EdgeNodingValidator(IEnumerable<Edge> edges)
 {
     _nv = new FastNodingValidator(ToSegmentStrings(edges));
 }
        private void Validate()
        {
            var nv = new FastNodingValidator(_nodedSs);

            nv.CheckValid();
        }
 public static IList<Coordinate> ComputeIntersections(IEnumerable<ISegmentString> segStrings)
 {
     FastNodingValidator nv = new FastNodingValidator(segStrings);
     nv.FindAllIntersections = true;
     bool temp = nv.IsValid;
     return nv.Intersections;
 }
 public static bool IsNodingValid(IGeometry geom)
 {
     FastNodingValidator nv = new FastNodingValidator(SegmentStringUtil.ExtractNodedSegmentStrings(geom));
     return nv.IsValid;
 }