Exemplo n.º 1
0
        /// <summary>
        /// Updates the <see cref="ParticleEffectReference"/>.
        /// </summary>
        /// <param name="currentTime">The current game time.</param>
        public void Update(TickCount currentTime)
        {
            if (ParticleEffect == null)
            {
                return;
            }

            ParticleEffect.Update(currentTime);

            if (ParticleEffect.IsExpired)
            {
                ParticleEffect.Reset();
            }
        }