private DefaultAddInTreeNode CreateTreeNode(DefaultAddInTreeNode parentNode, string path)
        {
            if (path == null || path.Length == 0)
            {
                return(parentNode);
            }
            string[]             splittedPath = path.Split(new char[] { '/' });
            DefaultAddInTreeNode currentNode  = parentNode;
            int i = 0;

            while (i < splittedPath.Length)
            {
                DefaultAddInTreeNode childNode = (DefaultAddInTreeNode)currentNode.ChildNodes[splittedPath[i]];
                if (childNode == null)
                {
                    childNode      = new DefaultAddInTreeNode();
                    childNode.Path = splittedPath[i];
                    currentNode.ChildNodes[splittedPath[i]] = childNode;
                    childNode.Parent = currentNode;
                }
                currentNode = childNode;
                ++i;
            }

            return(currentNode);
        }
        /// <summary>
        /// Create a tree node
        /// </summary>
        /// <param name="currentNode">the local root node in the add in tree</param>
        /// <param name="path">the path of the node</param>
        /// <returns></returns>
        DefaultAddInTreeNode CreateTreeNode(DefaultAddInTreeNode currentNode, string path)
        {
            if (path == null || path.Length == 0)
            {
                return(currentNode);
            }
            string[]             splittedPath = path.Split(new char[] { '/' });
            DefaultAddInTreeNode curNode      = currentNode;
            int i = 0;

            //逐层创建要创建的节点,如果某层的节点未创建,则创建之,并作为当前节点的子节点;
            //如果已经创建了该节点,则直接将该节点作为当前节点
            while (i < splittedPath.Length)
            {
                DefaultAddInTreeNode childNode = (DefaultAddInTreeNode)curNode.ChildNodes[splittedPath[i]];
                if (childNode == null)
                {
                    childNode = new DefaultAddInTreeNode();
                    curNode.ChildNodes[splittedPath[i]] = childNode;
                }
                curNode = childNode;
                ++i;
            }

            return(curNode);
        }
Exemplo n.º 3
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		/// <summary>
		/// Create a tree node
		/// </summary>
		/// <param name="currentNode">the local root node in the add in tree</param>
		/// <param name="path">the path of the node</param>
		/// <returns></returns>
		DefaultAddInTreeNode CreateTreeNode(DefaultAddInTreeNode currentNode, string path)
		{
			if (path == null || path.Length == 0) 
			{
				return currentNode;
			}
			string[] splittedPath = path.Split(new char[] {'/'});
			DefaultAddInTreeNode curNode = currentNode;
			int i = 0;
			//逐层创建要创建的节点,如果某层的节点未创建,则创建之,并作为当前节点的子节点;
			//如果已经创建了该节点,则直接将该节点作为当前节点
			while (i < splittedPath.Length) 
			{
				DefaultAddInTreeNode childNode = (DefaultAddInTreeNode)curNode.ChildNodes[splittedPath[i]];
				if (childNode == null) 
				{
					childNode = new DefaultAddInTreeNode();
					curNode.ChildNodes[splittedPath[i]] = childNode;
				}
				curNode = childNode;
				++i;
			}
			
			return curNode;
		}
Exemplo n.º 4
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		private DefaultAddInTreeNode CreateTreeNode(DefaultAddInTreeNode parentNode, string path)
		{
			if (path == null || path.Length == 0) 
			{
				return parentNode;
			}
			string[] splittedPath = path.Split(new char[] {'/'});
			DefaultAddInTreeNode currentNode = parentNode;
			int      i = 0;
			
			while (i < splittedPath.Length) 
			{
				DefaultAddInTreeNode childNode = (DefaultAddInTreeNode)currentNode.ChildNodes[splittedPath[i]];
				if (childNode == null) 
				{
                    childNode = new DefaultAddInTreeNode();
                    childNode.Path = splittedPath[i];
					currentNode.ChildNodes[splittedPath[i]] = childNode;
                    childNode.Parent = currentNode;
				}
				currentNode = childNode;
				++i;
			}
			
			return currentNode;
		}
        private void AddExtensions(AddIn.Extension extension)
        {
            DefaultAddInTreeNode localRoot = CreateTreeNode(root, extension.Path);

            foreach (ICodon codon in extension.CodonCollection)
            {
                DefaultAddInTreeNode treeNode = CreateTreeNode(localRoot, codon.ID);
                if (treeNode.Codon != null)
                {
                    throw new DuplicateCodonException(codon.ID);
                }
                treeNode.Codon = codon;
                treeNode.ConditionCollection = (ConditionCollection)extension.Conditions[codon.ID];
            }
        }
 /// <summary>
 /// Add a <see cref="AddIn"/> object to the tree, inserting all it's extensions.
 /// </summary>
 public void InsertAddIn(AddIn addIn)
 {
     addIns.Add(addIn);
     foreach (AddIn.Extension extension in addIn.Extensions)
     {
         //先根据一个如<Extension path = "/Workspace/Services">之类的extension.Path扩展路径创建一个节点
         DefaultAddInTreeNode currentNode = CreateTreeNode(root, extension.Path);
         //然后对该扩展路径下的代码子集合列表进行迭代,分别创建为currentNode的子节点,以构成一个树状结构
         foreach (ICodon codon in extension.CodonCollection)
         {
             DefaultAddInTreeNode currentChildNode = CreateTreeNode(currentNode, codon.ID);
             if (currentChildNode.Codon != null)
             {
                 throw new Exception("已经存在一个名为 : " + codon.ID + " 的代码子");
             }
             currentChildNode.Codon = codon;
         }
     }
 }
        public IAddInTreeNode GetTreeNode(string path)
        {
            if (path == null || path.Length == 0)
            {
                return(root);
            }
            string[]             splittedPath = path.Split(new char[] { '/' });
            DefaultAddInTreeNode currentNode  = root;
            int i = 0;

            while (i < splittedPath.Length)
            {
                DefaultAddInTreeNode childNode = (DefaultAddInTreeNode)currentNode.ChildNodes[splittedPath[i]];
                if (childNode == null)
                {
                    throw new TreePathNotFoundException(path);
                }
                currentNode = childNode;
                ++i;
            }

            return(currentNode);
        }
        /// <summary>
        /// Searches a requested path and returns the TreeNode in this path as value.
        /// If path is <code>null</code> or path.Length is zero the root node is returned.
        /// </summary>
        /// <param name="path">
        /// The path inside the tree structure.
        /// </param>
        /// <exception cref="TreePathNotFoundException">
        /// Is thrown when the path is not found in the tree.
        /// </exception>
        public IAddInTreeNode GetTreeNode(string path)
        {
            if (path == null || path.Length == 0)
            {
                return(root);
            }
            string[]             splittedPath = path.Split(new char[] { '/' });
            DefaultAddInTreeNode curPath      = root;         //每次要找某个节点的路径时,都是从根节点出发
            int i = 0;

            while (i < splittedPath.Length)
            {
                DefaultAddInTreeNode nextPath = (DefaultAddInTreeNode)curPath.ChildNodes[splittedPath[i]];
                if (nextPath == null)
                {
                    throw new Exception("插件树路径没有找到 : " + path);
                }
                curPath = nextPath;
                ++i;
            }

            return(curPath);              //返回找到的插件树中的逻辑路径,一个结点
        }
        private DefaultAddInTreeNode CreateTreeNode(DefaultAddInTreeNode localRoot, string path)
        {
            if (path == null || path.Length == 0)
            {
                return(localRoot);
            }
            string[]             splittedPath = path.Split(new char[] { '/' });
            DefaultAddInTreeNode curNode      = localRoot;
            int i = 0;

            while (i < splittedPath.Length)
            {
                DefaultAddInTreeNode nextNode = (DefaultAddInTreeNode)curNode.ChildNodes[splittedPath[i]];
                if (nextNode == null)
                {
                    curNode.ChildNodes[splittedPath[i]] = nextNode = new DefaultAddInTreeNode();
                }
                curNode = nextNode;
                ++i;
            }

            return(curNode);
        }