Exemplo n.º 1
0
        private static void updateDoorCracking()
        {
            secondsLeft--;
            if (secondsLeft == 0)
            {
                NAPI.Task.Run(() =>
                {
                    try
                    {
                        NAPI.Entity.DeleteEntity(label);
                        NAPI.Entity.DeleteEntity(safeDrill);
                    } catch { }
                });
                isCracking = false;

                /*bankTimer = Main.StartT(600000, 99999999, (o) => {
                 *  canBeClosed = true;
                 *  Main.StopT(bankTimer, "timer_21");
                 * });*/
                Timers.StartOnce("bankTimer", 600000, () =>
                {
                    canBeClosed = true;
                });
                Doormanager.SetDoorLocked(2, true, 0.5f);
                //Main.StopT(timer, "timer_22");
                Timers.Stop(timer);
                return;
            }
            int minutes = secondsLeft / 60;
            int seconds = 00;

            seconds    = secondsLeft % 60;
            label.Text = $"~r~{minutes}:{seconds}";
        }
Exemplo n.º 2
0
        private static void callback_safedoor(Client player, Menu menu, Menu.Item item, string eventName, dynamic data)
        {
            switch (item.ID)
            {
            case "change":
                MenuManager.Close(player);
                if (Main.Players[player].FractionID == 6 && Main.Players[player].FractionLVL >= 14)
                {
                    if (isCracking)
                    {
                        Notify.Send(player, NotifyType.Error, NotifyPosition.BottomCenter, $"Невозможно сделать это сейчас", 3000);
                        return;
                    }
                    if (!canBeClosed)
                    {
                        Notify.Send(player, NotifyType.Error, NotifyPosition.BottomCenter, $"Невозможно сделать это сейчас", 3000);
                        return;
                    }
                    if (isOpen)
                    {
                        isOpen = false;
                        Doormanager.SetDoorLocked(2, true, 0);
                    }
                    else
                    {
                        isOpen = true;
                        Doormanager.SetDoorLocked(2, true, 45f);
                    }
                    string msg = "Вы закрыли дверь";
                    if (isOpen)
                    {
                        msg = "Вы открыли дверь";
                    }
                    Notify.Send(player, NotifyType.Success, NotifyPosition.BottomCenter, msg, 3000);
                }
                else
                {
                    Notify.Send(player, NotifyType.Error, NotifyPosition.BottomCenter, $"Вы не можете сделать это", 3000);
                }
                return;

            case "crack":
                MenuManager.Close(player);
                startSafeDoorCracking(player);
                return;

            case "close":
                MenuManager.Close(player);
                return;
            }
        }
Exemplo n.º 3
0
 public static void lockCrack(Client player, string name)
 {
     NAPI.Task.Run(() =>
     {
         try
         {
             if (player == null)
             {
                 return;
             }
             Doormanager.SetDoorLocked(player.GetData("DOOR"), false, 0);
             player.FreezePosition = false;
             Trigger.ClientEvent(player, "hideLoader");
             //Main.StopT(player.GetData("LOCK_TIMER"), "timer_20");
             player.ResetData("LOCK_TIMER");
             Notify.Send(player, NotifyType.Success, NotifyPosition.BottomCenter, $"Вы успешно взломали дверь", 3000);
         }
         catch { }
     });
 }