Exemplo n.º 1
0
        public Neo(Game game, MonoGamePlatform platform) : base(null)
        {
            _game            = game;
            _currentPlatform = platform;

            _game.Window.ClientSizeChanged += OnResize;

            if (_currentPlatform == MonoGamePlatform.Android)
            {
                Scale = 2.5f;
            }
            else
            {
                Scale = 1f;
            }

            DefaultFont       = game.Content.Load <NeoFont>("output");
            DefaultFont.Atlas = game.Content.Load <Texture2D>("atlas");
            _neo = this;
        }
Exemplo n.º 2
0
        public void DrawString(string text, Vector2 position, float scale, Color color)
        {
            NeoFont font = _neo.DefaultFont;

            if (text != null)
            {
                float advance = 0;
                float row     = 0;
                for (var i = 0; i < text.Length; ++i)
                {
                    char c = text[i];

                    if (c == ' ')
                    {
                        advance += 0.35f;
                        continue;
                    }

                    if (c == '\n')
                    {
                        row++;
                        advance = 0;
                        continue;
                    }

                    NeoGlyph g;
                    font.Glyphs.TryGetValue(c, out g);
                    Bounds gg = g.PlaneBounds * scale;

                    if (g != null)
                    {
                        DrawGlyph(font.Atlas, new Rectangle((int)(gg.Left + (advance * scale + position.X)), (int)(scale - gg.Top + position.Y + (row * 1 * scale)), (int)(gg.Right - gg.Left), (int)(gg.Top - gg.Bottom)),
                                  g.AtlasBounds.Left, g.AtlasBounds.Bottom, g.AtlasBounds.Right, g.AtlasBounds.Top,
                                  color);
                        advance += g.Advance;
                    }
                }
            }
        }