private void Awake() { agents = new AgentGroup <Agent>(); obstacles = new ObstacleGroup(); dynObstacles = new ObstacleGroup(); raycasts = new RaycastGroup(); simulation = new ORCA(); simulation.plane = axis; simulation.agents = agents; simulation.staticObstacles = obstacles; simulation.dynamicObstacles = dynObstacles; simulation.raycasts = raycasts; }