SetRightBadge() public method

Set the right badge. Set it to None to remove the badge.
public SetRightBadge ( BadgeStyle badge ) : void
badge BadgeStyle
return void
Exemplo n.º 1
0
 public void AddMenuCook(UIMenu menu)
 {
     var newitem = new UIMenuItem("Cook!", "Cook the dish with the appropiate ingredients and ketchup.");
     newitem.SetLeftBadge(UIMenuItem.BadgeStyle.Star);
     newitem.SetRightBadge(UIMenuItem.BadgeStyle.Tick);
     menu.AddItem(newitem);
     menu.OnItemSelect += (sender, item, index) =>
     {
         if (item == newitem)
         {
             string output = ketchup ? "You have ordered ~b~{0}~w~ ~r~with~w~ ketchup." : "You have ordered ~b~{0}~w~ ~r~without~w~ ketchup.";
             UI.ShowSubtitle(String.Format(output, dish));
         }
     };
     menu.OnIndexChange += (sender, index) =>
     {
         if (sender.MenuItems[index] == newitem)
             newitem.SetLeftBadge(UIMenuItem.BadgeStyle.None);
     };
 }
Exemplo n.º 2
0
    public MenuExample()
    {
        Tick += OnTick;
        KeyDown += OnKeyDown;
        _menuPool = new MenuPool();

        mainMenu = new UIMenu("Native UI", "~b~NATIVEUI SHOWCASE");
        _menuPool.Add(mainMenu);

        mainMenu.AddItem(ketchupCheckbox = new UIMenuCheckboxItem("Add ketchup?", false, "Do you wish to add ketchup?"));
        var foods = new List<dynamic>
        {
            "Banana",
            "Apple",
            "Pizza",
            "Quartilicious",
            0xF00D, // Dynamic!
        };
        mainMenu.AddItem(dishesListItem = new UIMenuListItem("Food", foods, 0));
        mainMenu.AddItem(cookItem = new UIMenuItem("Cook!", "Cook the dish with the appropiate ingredients and ketchup."));

        var menuItem = new UIMenuItem("Go to another menu.");
        mainMenu.AddItem(menuItem);
        cookItem.SetLeftBadge(UIMenuItem.BadgeStyle.Star);
        cookItem.SetRightBadge(UIMenuItem.BadgeStyle.Tick);
        mainMenu.RefreshIndex();

        mainMenu.OnItemSelect += OnItemSelect;
        mainMenu.OnListChange += OnListChange;
        mainMenu.OnCheckboxChange += OnCheckboxChange;
        mainMenu.OnIndexChange += OnItemChange;

        newMenu = new UIMenu("Native UI", "~r~NATIVEUI SHOWCASE");
        _menuPool.Add(newMenu);
        for (int i = 0; i < 20; i++)
        {
            newMenu.AddItem(new UIMenuItem("PageFiller", "Sample description that takes more than one line. Moreso, it takes way more than two lines since it's so long. Wow, check out this length!"));
        }
        newMenu.RefreshIndex();
        mainMenu.BindMenuToItem(newMenu, menuItem);
    }
Exemplo n.º 3
0
        private void RedrawMetadataMenu()
        {
            _metadataMenu.Clear();

            var saveItem = new UIMenuItem(Translation.Translate("Save Map"));

            saveItem.Activated += (sender, item) =>
            {
                SaveMap(PropStreamer.CurrentMapMetadata.Filename, MapSerializer.Format.NormalXml);
                _metadataMenu.Visible = false;
            };

            if (string.IsNullOrWhiteSpace(PropStreamer.CurrentMapMetadata.Filename))
            {
                saveItem.Enabled = false;
            }

            {
                var filenameItem = new UIMenuItem(Translation.Translate("File Path"));

                if (string.IsNullOrWhiteSpace(PropStreamer.CurrentMapMetadata.Filename))
                    filenameItem.SetRightBadge(UIMenuItem.BadgeStyle.Alert);
                else
                    filenameItem.SetRightLabel(GetSafeShortReverseString(PropStreamer.CurrentMapMetadata.Filename, 20));

                filenameItem.Activated += (sender, item) =>
                {
                    var newName = Game.GetUserInput(PropStreamer.CurrentMapMetadata.Filename ?? "", 255);
                    if (string.IsNullOrWhiteSpace(newName)) return;
                    if (!newName.EndsWith(".xml")) newName += ".xml";
                    PropStreamer.CurrentMapMetadata.Filename = newName;
                    saveItem.Enabled = true;

                    filenameItem.SetRightBadge(UIMenuItem.BadgeStyle.None);
                    filenameItem.SetRightLabel(GetSafeShortReverseString(newName, 20));
                };

                _metadataMenu.AddItem(filenameItem);
            }

            {
                var filenameItem = new UIMenuItem(Translation.Translate("Map Name"));

                if (!string.IsNullOrWhiteSpace(PropStreamer.CurrentMapMetadata.Name))
                    filenameItem.SetRightLabel(GetSafeShortString(PropStreamer.CurrentMapMetadata.Name, 20));

                filenameItem.Activated += (sender, item) =>
                {
                    var newName = Game.GetUserInput(PropStreamer.CurrentMapMetadata.Name ?? "", 30);
                    if (string.IsNullOrWhiteSpace(newName)) return;
                    PropStreamer.CurrentMapMetadata.Name = newName;

                    filenameItem.SetRightLabel(GetSafeShortString(newName, 20));
                };

                _metadataMenu.AddItem(filenameItem);
            }

            {
                var filenameItem = new UIMenuItem(Translation.Translate("Author"));

                if (!string.IsNullOrWhiteSpace(PropStreamer.CurrentMapMetadata.Creator))
                    filenameItem.SetRightLabel(GetSafeShortString(PropStreamer.CurrentMapMetadata.Creator, 20));

                filenameItem.Activated += (sender, item) =>
                {
                    var newName = Game.GetUserInput(PropStreamer.CurrentMapMetadata.Creator ?? "", 30);
                    if (string.IsNullOrWhiteSpace(newName)) return;
                    PropStreamer.CurrentMapMetadata.Creator = newName;

                    filenameItem.SetRightLabel(GetSafeShortString(newName, 20));
                };

                _metadataMenu.AddItem(filenameItem);
            }

            {
                var filenameItem = new UIMenuItem(Translation.Translate("Description"));

                if (!string.IsNullOrWhiteSpace(PropStreamer.CurrentMapMetadata.Description))
                    filenameItem.Description = PropStreamer.CurrentMapMetadata.Description;

                filenameItem.Activated += (sender, item) =>
                {
                    var newName = Game.GetUserInput(PropStreamer.CurrentMapMetadata.Description ?? "", 255);
                    if (string.IsNullOrWhiteSpace(newName)) return;
                    PropStreamer.CurrentMapMetadata.Description = newName;
                    filenameItem.Description = newName;
                };

                _metadataMenu.AddItem(filenameItem);
            }

            _metadataMenu.AddItem(saveItem);
            _metadataMenu.RefreshIndex();

            if (saveItem.Enabled)
                _metadataMenu.CurrentSelection = 4; // TODO: Change this when adding items.
        }