Exemplo n.º 1
0
        public static X11Graphics Create(IntPtr display)
        {
            int   defaultScreen     = LibX11.XDefaultScreen(display);
            ulong defaultRootWindow = LibX11.XDefaultRootWindow(display);

            //todo: is is safe to keep pictFormatPtr after reading it into XRenderPictFormat
            IntPtr pictFormatPtr = LibXRender.XRenderFindStandardFormat(display, StandardPictFormat.PictStandardARGB32);

            if (pictFormatPtr == IntPtr.Zero)
            {
                throw new InvalidOperationException("Display does not support 32-bit ARGB.");
            }

            XRenderPictFormat pictFormat = Marshal.PtrToStructure <XRenderPictFormat>(pictFormatPtr);

            int status = LibX11.XMatchVisualInfo
                         (
                display,
                defaultScreen,
                pictFormat.depth,
                VisualClass.TrueColor,
                out XVisualInfo visualInfo
                         );

            if (status == 0)
            {
                throw new InvalidOperationException($"TrueColor visual with depth {pictFormat.depth} does not exist.");
            }

            ulong colorMap = LibX11.XCreateColormap(display, defaultRootWindow, visualInfo.visual, CreateColormapOption.AllocNone);

            return(new X11Graphics(display, defaultScreen, defaultRootWindow, visualInfo.visual, colorMap, pictFormat, pictFormatPtr));
        }
Exemplo n.º 2
0
 public static extern void XRenderCompositeTrapezoids(
     DisplayPtr dpy,
     PictOp op,
     Picture src,
     Picture dst,
     [In] ref XRenderPictFormat maskFormat,
     int xSrc,
     int ySrc,
     [In] XTrapezoid[] traps,
     int ntrap
     );
Exemplo n.º 3
0
 private X11Graphics(IntPtr display, int screen, ulong rootWindow, IntPtr visual, ulong colorMap, XRenderPictFormat pictFormat, IntPtr pictFormatPtr)
 {
     this.display       = display;
     this.screen        = screen;
     this.rootWindow    = rootWindow;
     this.visual        = visual;
     this.colorMap      = colorMap;
     this.pictFormat    = pictFormat;
     this.pictFormatPtr = pictFormatPtr;
     this.objectCache   = new X11ObjectCache(display, screen);
 }