Exemplo n.º 1
0
 //
 // Construct a new compiler instance, backed against a given resource
 // accessor.
 //
 // N.B.  The native compiler object is allocated on demand the first
 //       time the user compiles a script.
 //
 public NscCompiler(ResourceAccessor ResourceAccessor,
     SettingsManager SettingsMgr)
 {
     m_Disposed = false;
     m_Compiler = IntPtr.Zero;
     m_ResourceAccessor = ResourceAccessor;
     m_SettingsManager = SettingsMgr;
 }
Exemplo n.º 2
0
 //
 // Construct a new instance with the given stock compiler that is to be
 // attached.
 //
 public ScriptCompilerHook(IScriptCompiler StandardCompiler,
     ResourceAccessor ResourceAccessor,
     SettingsManager SettingsMgr)
 {
     m_Disposed = false;
     m_StandardCompiler = StandardCompiler;
     m_ResourceAccessor = ResourceAccessor;
     m_SettingsManager = SettingsMgr;
     m_NscCompiler = new NscCompiler(ResourceAccessor, SettingsMgr);
 }
        //
        // Called during early stage toolset deinitialization.
        //
        public virtual void Unload(INWN2PluginHost Host)
        {
            ListView Lv;

            //
            // Early toolset teardown; deinitialize the script compiler hook so
            // that we may unload cleanly.
            //

            Lv = PluginUI.GetVerifyOutputListView();

            if (Lv != null)
                Lv.ItemActivate -= this.OnVerifyOutputListViewItemActivated;

            UnhookScriptCompiler();

            if (NWN2ToolsetMainForm.VersionControlManager.Preferences != null)
            {
                if (NWN2ToolsetMainForm.VersionControlManager.Preferences.ActiveProvider == this)
                    NWN2ToolsetMainForm.VersionControlManager.Preferences.ActiveProvider = m_OriginalVCPlugin;

                m_OriginalVCPlugin = null;
            }

            m_SettingsManager = null;
        }
        //
        // Standard INWN2Plugin methods.
        //
        //
        // Called during late stage toolset initialization.
        //
        public virtual void Load(INWN2PluginHost Host)
        {
            ListView Lv;

            m_SettingsManager = new SettingsManager();
            m_SettingsManager.NeedSettingsLoad = true;

            //
            // By the time Load is invoked, the compiler is present.  Install
            // the compiler hook now.
            //

            m_CompilerField = GetMainFormCompilerField();

            m_ResourceAccessor = new ResourceAccessor(this);

            HookScriptCompiler();

            //
            // Hook the version control system for resource change notification
            // distribution if preferences were available at this point.
            //
            // Otherwise, wait for a change notification to install the hook.
            //
            //

            if (NWN2ToolsetMainForm.VersionControlManager.Preferences != null)
            {
                m_OriginalVCPlugin = NWN2ToolsetMainForm.VersionControlManager.Preferences.ActiveProvider;

                if (m_OriginalVCPlugin == this)
                    m_OriginalVCPlugin = null;

                NWN2ToolsetMainForm.VersionControlManager.Preferences.ActiveProvider = this;
            }
            else
            {
                NWN2Toolset.Plugins.NWN2VersionControlManagerPreferences.PreferencesChanged += this.OnVersionControlManagerPrefsChanged;
            }

            Lv = PluginUI.GetVerifyOutputListView();

            if (Lv != null)
                Lv.ItemActivate += this.OnVerifyOutputListViewItemActivated;
        }