Exemplo n.º 1
0
 static void PrintTeamMemberList(List<TeamMember> teamMemberList)
 {
     if (teamMemberList.Count == 0)
     {
         Console.WriteLine("I'm sorry, there is no one in the list.");
     }
     else
     {
         foreach (var teamMember in teamMemberList)
         {
             TeamMember.PrintTeamMember(teamMember);
             Console.WriteLine();
         }
     }
 }
Exemplo n.º 2
0
        //need to:
        //print list of people 
        //add people to list
        //add team members to list
        //quit
        static void Main(string[] args)
        {
            List<Person> personList = new List<Person>();
            List<TeamMember> teamMemberList = new List<TeamMember>();

            personList.Add(new Person("Bob", "Valentic", 26, "*****@*****.**"));
            teamMemberList.Add(new TeamMember("Hemory", "Pfifer", 15, "*****@*****.**", 50000));

            Console.WriteLine("Welcome to the list of people and team members!");

            bool keepGoing = true;
            while (keepGoing)
            {
                PrintOptions();
                int inputChoice = Validator.CheckNum("","Please enter a number 1 to 5: ", 5, 1);
                if (inputChoice == 1)
                {
                    PrintPersonList(personList);
                }
                else if (inputChoice == 2)
                {
                    PrintTeamMemberList(teamMemberList);
                }
                else if (inputChoice == 3)
                {
                    Person newPerson = Person.CreatePerson();
                    Console.WriteLine("\nThank you! We have received the following input:");
                    Person.PrintPerson(newPerson);
                    personList.Add(newPerson);
                }
                else if (inputChoice == 4)
                {
                    TeamMember newTeamMember = TeamMember.CreateTeamMember();
                    Console.WriteLine("\nThank you! We have received the following input:");
                    TeamMember.PrintTeamMember(newTeamMember);
                    personList.Add(newTeamMember);
                }
                else keepGoing = Quitter();
            }
        }