public void Draw()
 {
     _customer.Draw();
     SwinGame.DrawSprite(_diningTable);
     SwinGame.DrawSprite(_food);
     _statusBar.Draw(_ticks, _diningTable.X + 22, _diningTable.Y + 25);
 }
        public void Draw()
        {
            //first draw table
            _tableOfStove.Draw();

            //second draw the stove sprite
            SwinGame.DrawSprite(_stove);

            //draw the part of full bar based on the time passed.
            _statusBar.Draw((int)_ticks, _stove.X + 35, _stove.Y + 7);
        }