public LogMessage(LogMessage copyMessage) { this.message = copyMessage.message; this.tag = copyMessage.tag; this.level = copyMessage.level; this.timestamp = copyMessage.timestamp; this.loggedBy = new HashSet<LoggerType>(copyMessage.loggedBy); }
public void BufferFileMessage(LogMessage message) { lock (messageLock) { fileBuffer.Enqueue(messages.Peek()); //If our file buffer gets too large to even consider, it's probably //because we can't log to the file. Just throw out everything if (fileBuffer.Count > MaxFileBuffer) fileBuffer.Clear(); } }