Exemplo n.º 1
0
        public void UpdateUI(PlayerStateSendData playerState)
        {
            mMuteDuringVideosCheckbox.Checked = playerState.AutoMutingEnabled;
            mBgMusicNameLabel.Text            = playerState.ActiveBgMusicTitle;
            //mMusicInfoLabel.Text = playerState.TrackName;

            _toolStripItemDict["play"].Visible      = playerState.AllowPlay;
            _toolStripItemDict["like"].Visible      = playerState.AllowLike;
            _toolStripItemDict["dislike"].Visible   = playerState.AllowDislike;
            _toolStripItemDict["mute"].Visible      = playerState.AllowMute;
            _toolStripItemDict["unmute"].Visible    = playerState.AllowUnmute;
            _toolStripItemDict["stop"].Visible      = playerState.AllowStop;
            _toolStripItemDict["pause"].Visible     = playerState.AllowPause;
            _toolStripItemDict["nexttrack"].Visible = playerState.AllowNextTrack;
            _toolStripItemDict["prevtrack"].Visible = playerState.AllowPrevTrack;

            mBgMusicIcon.Image = MuteFmConfigUtil.GetImage(playerState.ActiveBgMusicId, 32);

            for (int i = 0; i < playerState.fgMusicTitles.Length; i++)
            {
                FgMusicInfoControl fgMusicControl;
                bool   muted   = (bool)playerState.fgMusicIsMuteds.GetValue(i);
                bool   ignored = (bool)playerState.fgMusicIgnores.GetValue(i);
                long   musicId = (long)playerState.fgMusicIds.GetValue(i);
                string name    = (string)playerState.fgMusicTitles.GetValue(i);

                if (_fgControlDict.TryGetValue(musicId, out fgMusicControl))
                {
                    fgMusicControl.UpdateUI(name, muted, ignored);
                }
                else
                {
                    fgMusicControl = FgMusicInfoControl.CreateFgMusicInfoControl(musicId, name, muted, ignored);
                    mFgMusicSoundsGroupBox.Controls.Add(fgMusicControl);
                    _fgControlDict[musicId] = fgMusicControl;
                }
            }

            // Remove controls that aren't active
            for (int i = mFgMusicSoundsGroupBox.Controls.Count - 1; i >= 0; i--)
            {
                if (mFgMusicSoundsGroupBox.Controls[i] is FgMusicInfoControl)
                {
                    long musicId = ((FgMusicInfoControl)(mFgMusicSoundsGroupBox.Controls[i])).MusicId;
                    bool found   = false;
                    for (int j = 0; j < playerState.fgMusicTitles.Length; j++)
                    {
                        if ((long)playerState.fgMusicIds.GetValue(j) == musicId)
                        {
                            found = true;
                            break;
                        }
                    }
                    if (!found)
                    {
                        mFgMusicSoundsGroupBox.Controls.RemoveAt(i);
                    }
                }
            }
        }
Exemplo n.º 2
0
        public static FgMusicInfoControl CreateFgMusicInfoControl(long musicId, string name, bool muted, bool ignored)
        {
            FgMusicInfoControl fgMusicControl = new FgMusicInfoControl();
            fgMusicControl.Dock = DockStyle.Top;

            fgMusicControl._musicId = musicId;

            fgMusicControl.mFgMusicIcon.Cursor = System.Windows.Forms.Cursors.Hand;

            fgMusicControl.addToolStripItem("mute", new EventHandler(fgMusicControl.mMuteButton_Click));
            fgMusicControl.addToolStripItem("unmute", new EventHandler(fgMusicControl.mUnmuteButton_Click));
            fgMusicControl.addToolStripItem("check", new EventHandler(fgMusicControl.mCheckButton_Click));
            fgMusicControl.addToolStripItem("uncheck", new EventHandler(fgMusicControl.mUncheckButton_Click));

            fgMusicControl.UpdateUI(name, muted, ignored);

            fgMusicControl.mFgMusicToolStrip.Renderer = new CleanToolStripRenderer();

            return fgMusicControl;
        }
Exemplo n.º 3
0
        public static FgMusicInfoControl CreateFgMusicInfoControl(long musicId, string name, bool muted, bool ignored)
        {
            FgMusicInfoControl fgMusicControl = new FgMusicInfoControl();

            fgMusicControl.Dock = DockStyle.Top;

            fgMusicControl._musicId = musicId;

            fgMusicControl.mFgMusicIcon.Cursor = System.Windows.Forms.Cursors.Hand;

            fgMusicControl.addToolStripItem("mute", new EventHandler(fgMusicControl.mMuteButton_Click));
            fgMusicControl.addToolStripItem("unmute", new EventHandler(fgMusicControl.mUnmuteButton_Click));
            fgMusicControl.addToolStripItem("check", new EventHandler(fgMusicControl.mCheckButton_Click));
            fgMusicControl.addToolStripItem("uncheck", new EventHandler(fgMusicControl.mUncheckButton_Click));

            fgMusicControl.UpdateUI(name, muted, ignored);

            fgMusicControl.mFgMusicToolStrip.Renderer = new CleanToolStripRenderer();

            return(fgMusicControl);
        }