public static writeVarint64_alternative ( System.UInt64 value ) : byte[] | ||
value | System.UInt64 | |
return | byte[] |
private void EncodingThreadEntry(out Exception exception) { if (!Connection.VoiceSupportEnabled) { throw new InvalidOperationException("Voice Support is disabled with this connection"); } exception = null; IsEncodingThreadRunning = true; try { while (IsEncodingThreadRunning) { EncodedTargettedSpeech?encodedTargettedSpeech = _encodingBuffer.Encode(TransmissionCodec); if (encodedTargettedSpeech.HasValue) { int maxSize = 480; //taken from JS port for (int currentOffset = 0; currentOffset < encodedTargettedSpeech.Value.EncodedPcm.Length;) { int currentBlockSize = Math.Min(encodedTargettedSpeech.Value.EncodedPcm.Length - currentOffset, maxSize); byte type = TransmissionCodec == SpeechCodecs.Opus ? (byte)4 : (byte)0; //originaly [type = codec_type_id << 5 | whistep_chanel_id]. var typeTarget = (byte)(type << 5 | (int)encodedTargettedSpeech.Value.Target); byte[] sequence = Var64.writeVarint64_alternative((UInt64)sequenceIndex); // Client side voice header. byte[] voiceHeader = new byte[1 + sequence.Length]; voiceHeader[0] = typeTarget; sequence.CopyTo(voiceHeader, 1); byte[] header = Var64.writeVarint64_alternative((UInt64)currentBlockSize); byte[] packedData = new byte[voiceHeader.Length + header.Length + currentBlockSize]; Array.Copy(voiceHeader, 0, packedData, 0, voiceHeader.Length); Array.Copy(header, 0, packedData, voiceHeader.Length, header.Length); Array.Copy(encodedTargettedSpeech.Value.EncodedPcm, currentOffset, packedData, voiceHeader.Length + header.Length, currentBlockSize); Connection?.SendVoice(new ArraySegment <byte>(packedData)); sequenceIndex++; currentOffset += currentBlockSize; } } else { Thread.Sleep(1); //avoids consuming a cpu core at 100% if there's nothing to encode... } } } catch (Exception ex) { exception = ex; } }
private void EncodingThreadEntry() { IsEncodingThreadRunning = true; while (IsEncodingThreadRunning) { byte[] packet = null; try { packet = _encodingBuffer.Encode(TransmissionCodec); } catch { } if (packet != null) { int maxSize = 480; //taken from JS port for (int currentOffcet = 0; currentOffcet < packet.Length;) { int currentBlockSize = Math.Min(packet.Length - currentOffcet, maxSize); byte type = TransmissionCodec == SpeechCodecs.Opus ? (byte)4 : (byte)0; //originaly [type = codec_type_id << 5 | whistep_chanel_id]. now we can talk only to normal chanel type = (byte)(type << 5); byte[] sequence = Var64.writeVarint64_alternative((UInt64)sequenceIndex); // Client side voice header. byte[] voiceHeader = new byte[1 + sequence.Length]; voiceHeader[0] = type; sequence.CopyTo(voiceHeader, 1); byte[] header = Var64.writeVarint64_alternative((UInt64)currentBlockSize); byte[] packedData = new byte[voiceHeader.Length + header.Length + currentBlockSize]; Array.Copy(voiceHeader, 0, packedData, 0, voiceHeader.Length); Array.Copy(header, 0, packedData, voiceHeader.Length, header.Length); Array.Copy(packet, currentOffcet, packedData, voiceHeader.Length + header.Length, currentBlockSize); Connection.SendVoice(new ArraySegment <byte>(packedData)); sequenceIndex++; currentOffcet += currentBlockSize; } } //beware! can take a lot of power, because infinite loop without sleep } }