public static void HealthUpdated(byte fromClient, Packet packet) { int currentHealth = packet.ReadInt(); int currentMaxHealth = packet.ReadInt(); int currentHealthBlue = packet.ReadInt(); Log("From Client: " + currentHealth + " " + currentMaxHealth + " " + currentHealthBlue); Server.clients[fromClient].player.health = currentHealth; Server.clients[fromClient].player.maxHealth = currentMaxHealth; Server.clients[fromClient].player.healthBlue = currentHealthBlue; ServerSend.HealthUpdated(fromClient, currentHealth, currentMaxHealth, currentHealthBlue); }