Exemplo n.º 1
0
        private int count;  //  Each overturn will add to the count.

        //  Build from json.
        public CycleCountTimer(string path = "./TimerConfig.json")
        {
            string json;

            using (StreamReader sr = new StreamReader(path))
            {
                json = sr.ReadToEnd();
                Console.WriteLine("Read configure done\n Now building the timer...");
                CycleCount_TimerConfigure CCTC = Newtonsoft.Json.JsonConvert.DeserializeObject <CycleCount_TimerConfigure>(json);
                this.timerConfigure = CCTC;
                this.startTime      = this.timerConfigure.startTime;
                this.endTime        = this.timerConfigure.endTime;
                this.originTimeSpan = this.timerConfigure.originTimeSpan;
                this.expire         = this.timerConfigure.expire;
                this.endSig         = false;
                this.alarm          = this.timerConfigure.alarm;
                this.pause          = true;
                this.timerOption    = this.timerConfigure.timerOption;
                this.diffTimeSpan   = this.timerConfigure.diffTimeSpan;
                this.currentTime    = System.DateTime.Now;
                this.pauseTime      = this.timerConfigure.pauseTime;
                this.limit          = CCTC.limit - 1;
                this.count          = CCTC.count;
            }
        }
Exemplo n.º 2
0
        public override void load(string path)
        {
            CycleCount_TimerConfigure cctc = new CycleCount_TimerConfigure();
            string json;

            using (StreamReader sr = new StreamReader(path))
            {
                json = sr.ReadToEnd();
                Console.WriteLine("Read configure done.");
                cctc                = JsonConvert.DeserializeObject <CycleCount_TimerConfigure>(json);
                this.startTime      = cctc.startTime;
                this.endTime        = cctc.endTime;
                this.originTimeSpan = cctc.originTimeSpan;
                this.expire         = cctc.expire;
                this.endSig         = false;
                this.alarm          = cctc.alarm;
                this.pause          = true;
                this.timerOption    = cctc.timerOption;
                this.diffTimeSpan   = cctc.diffTimeSpan;
                this.pauseTime      = cctc.pauseTime;
                this.limit          = cctc.limit;
                this.count          = cctc.count;
            }
        }