Exemplo n.º 1
0
        public static BCHFile FromUassetFile(string fileName)
        {
            BCHFile BCH = new BCHFile();

            byte[] fileBytes = File.ReadAllBytes(fileName);

            byte[] UassetHeaderBytes = Common.GetUassetHeader(fileBytes);
            fileBytes = Common.RemoveUassetHeader(fileBytes);


            using (var ms = new MemoryStream(fileBytes))
                using (var inFile = new BinaryReader(ms))
                {
                    string bacString = new string(inFile.ReadChars(4));

                    if (bacString != "#BCH")
                    {
                        throw new Exception("Error: Not a valid KWBCH file!");
                    }

                    inFile.BaseStream.Seek(0xc, SeekOrigin.Begin);

                    int numberOfVariables = inFile.ReadInt32();
                    int startOfVariables  = inFile.ReadInt32();

                    if (inFile.BaseStream.Position != startOfVariables)
                    {
                        Console.WriteLine("We're not at the start of the variables!!!");
                    }

                    List <int> VariableAddresses = new List <int>();

                    for (int i = 0; i < numberOfVariables; i++)
                    {
                        VariableAddresses.Add(inFile.ReadInt32());
                    }

                    BCH.BCH = new Dictionary <string, int>();

                    foreach (var variableAddress in VariableAddresses)
                    {
                        var name = Common.GetName(variableAddress, inFile);
                        inFile.BaseStream.Seek(variableAddress + 0x20, SeekOrigin.Begin);
                        var value = inFile.ReadInt32();

                        BCH.BCH.Add(name, value);
                    }
                }

            BCH.RawUassetHeaderDontTouch = UassetHeaderBytes;

            return(BCH);
        }
Exemplo n.º 2
0
        public static void ToUassetFile(BCHFile file, string OutPutFileName)
        {
            byte[] outPutFileBytes;

            using (var ms = new MemoryStream())
                using (var outFile = new BinaryWriter(ms))
                {
                    byte[] headerBytes =
                    {
                        0x23, 0x42, 0x43, 0x48, 0xFE, 0xFF, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00
                    };

                    outFile.Write(headerBytes);

                    outFile.Write(file.BCH.Count);

                    var positionOfStartOfVariableAddressesAddress = outFile.BaseStream.Position;

                    outFile.Write((int)0);

                    var positionOfStartOfVariables = outFile.BaseStream.Position;

                    Common.WriteInt32ToPosition(outFile, positionOfStartOfVariableAddressesAddress, (int)outFile.BaseStream.Position);

                    foreach (var i in file.BCH)
                    {
                        outFile.Write((int)0);
                    }

                    var positionOfActualValues = outFile.BaseStream.Position;

                    for (int i = 0; i < file.BCH.Count; i++)
                    {
                        Common.WriteInt32ToPosition(outFile, positionOfStartOfVariables + (i * 4), (int)positionOfActualValues + (i * 0x24));
                    }

                    foreach (var i in file.BCH)
                    {
                        List <Byte> byteList = new List <byte>();

                        byteList.AddRange(Encoding.UTF8.GetBytes(i.Key));

                        while (byteList.Count < 0x20)
                        {
                            byteList.Add(0x00);
                        }

                        byteList.AddRange(BitConverter.GetBytes(i.Value));

                        outFile.Write(byteList.ToArray());
                    }


                    outPutFileBytes = ms.ToArray();
                }

            var outPut = outPutFileBytes.ToList();

            outPut.InsertRange(0, BitConverter.GetBytes(outPutFileBytes.Length));

            outPut.InsertRange(0, new byte[]
            {
                0x00, 0x00, 0x00, 0x00,
                0x05, 0x00, 0x00, 0x00,
                0x00, 0x00, 0x00, 0x00
            });

            outPut.InsertRange(0, BitConverter.GetBytes(outPutFileBytes.Length + 4));

            outPut.InsertRange(0, new byte[]
            {
                0x07, 0x00, 0x00, 0x00,
                0x00, 0x00, 0x00, 0x00,
                0x03, 0x00, 0x00, 0x00,
                0x00, 0x00, 0x00, 0x00
            });

            outPut = Common.CreateUassetFile(outPut, file.RawUassetHeaderDontTouch);

            Debug.WriteLine("Done.");

            File.WriteAllBytes(OutPutFileName, outPut.ToArray());
        }