Exemplo n.º 1
0
        public void Update(SkillTree s)
        {
            previous_active = active;
            // check conditions for this skill to activate
            active = check_conditions(s); // possible change

            if (active_status_changed())
            {
                // depending on current active status - add or remove power up from palyer's passive skill set
                if (active)
                {
                    // add
                }
                else
                {
                    // remove
                }
            }
        }