ToString() public method

public ToString ( ) : string
return string
 public static BuildResult Compile(ProjectFile file,MonoDevelop.Core.IProgressMonitor monitor,BuildData buildData)
 {
     switch (file.BuildAction) {
     case "MonoGameShader" :
         var result = new BuildResult();
         monitor.Log.WriteLine("Compiling Shader");
         monitor.Log.WriteLine("Shader : "+buildData.Configuration.OutputDirectory);
         monitor.Log.WriteLine("Shader : "+file.FilePath);
         monitor.Log.WriteLine("Shader : "+file.ToString());
         return result;
     default:
         return new BuildResult();
     }
 }