protected override object CreateNativeWidget <T>()
        {
            if (_view == null)
            {
                _view = new CryEngineGameProjectTemplateWizardPageWidget(this);
            }

            return(_view);
        }
        protected override void Dispose(bool disposing)
        {
            if (_view != null)
            {
                _view.Dispose();
                _view = null;
            }

            base.Dispose(disposing);
        }