public void PushToViewGroup(MXTouchViewGroup viewGroup, MXTouchViewGroupItem viewGroupItem, UIViewController viewController) { // let the group render itself if it needs to viewGroup.ViewController.Render(viewGroup); UIViewController viewGroupViewController = viewGroup.ViewController as UIViewController; // put the item in the proper view group int groupIndex = viewGroup.Items.FindIndex(vgi => vgi == viewGroupItem); viewGroup.ViewController.RenderItem(groupIndex, viewController); // only support the master for now if (_splitViewController == null && _masterNavigationController == null) { // first time through! Init(viewGroupViewController); } else { _masterNavigationController.DisplayViewController(viewGroupViewController, true); } }
public MXTouchViewGroup(IMXTouchViewGroupController controller, MXTouchViewGroupItem[] items) { ViewController = controller; Items = new List<MXTouchViewGroupItem>(); Items.AddRange(items); }
public void PushToViewGroup(MXTouchViewGroup viewGroup, MXTouchViewGroupItem viewGroupItem, UIViewController viewController) { // let the group render itself if it needs to viewGroup.ViewController.Render(viewGroup); UIViewController viewGroupViewController = viewGroup.ViewController as UIViewController; // put the item in the proper view group int groupIndex = viewGroup.Items.FindIndex( vgi => vgi == viewGroupItem ); viewGroup.ViewController.RenderItem(groupIndex, viewController); // only support the master for now if (_splitViewController == null && _masterNavigationController == null) { // first time through! Init(viewGroupViewController); } else { _masterNavigationController.DisplayViewController(viewGroupViewController, true); } }
/* * public static IMXController NavigateFromButton(string url, Dictionary<string, string> parameters, UIBarButtonItem button) * { * //_stashButton = button; * * return Navigate(url, parameters); * } */ void LoadViewForController(IMXView fromView, IMXController controller, MXViewPerspective viewPerspective) { HideLoading(); if (controller.View == null) { // get the view, create it if it has yet been created controller.View = Views.GetOrCreateView(viewPerspective); if (controller.View == null) { Console.WriteLine("View not found for perspective!" + viewPerspective.ToString()); throw new ArgumentException("View creation failed for perspective!" + viewPerspective.ToString()); } } // asign the view it's model and render the contents of the view controller.View.SetModel(controller.GetModel()); controller.View.Render(); // pull the type from the view ViewNavigationContext navigationContext = MXTouchNavigation.GetViewNavigationContext(controller.View); UIViewController viewController = controller.View as UIViewController; if (navigationContext == ViewNavigationContext.Modal) { // treat as a modal/popup view _touchNavigation.PushToModel(viewController); } else if (navigationContext == ViewNavigationContext.InContext) { // it's just an in-context view, just slap it on top of the view that navigated it here! UIViewController parentViewController = fromView as UIViewController; parentViewController.NavigationController.PushViewController(viewController, true); } else { // if the view is one of the views in the group MXTouchViewGroup viewGroup = null; MXTouchViewGroupItem viewGroupItem = null; foreach (MXTouchViewGroup vg in ViewGroups) { viewGroupItem = vg.Items.Find(item => item.ViewType == controller.View.GetType()); if (viewGroupItem != null) { viewGroup = vg; break; } } if (viewGroup != null) { // activate the group! _touchNavigation.PushToViewGroup(viewGroup, viewGroupItem, controller.View as UIViewController); } else { switch (navigationContext) { case ViewNavigationContext.Detail: _touchNavigation.PushToDetail(viewController); break; case ViewNavigationContext.Master: _touchNavigation.PushToMaster(viewController); break; } } } // handle initial view display if not already handled ShowView(); }