public void Should_select_no_servers_when_none_exist()
        {
            var subject = new RandomServerSelector();

            var result = subject.SelectServers(_description, Enumerable.Empty<ServerDescription>()).ToList();

            result.Should().BeEmpty();
        }
        public void Should_select_no_servers_when_none_exist()
        {
            var subject = new RandomServerSelector();

            var result = subject.SelectServers(_description, Enumerable.Empty <ServerDescription>()).ToList();

            result.Should().BeEmpty();
        }
        public void Should_select_a_random_server()
        {
            var subject = new RandomServerSelector();

            var result = subject.SelectServers(_description, _description.Servers).ToList();

            result.Count.Should().Be(1);
        }
        public void Should_select_a_random_server()
        {
            var subject = new RandomServerSelector();

            var result = subject.SelectServers(_description, _description.Servers).ToList();

            result.Count.Should().Be(1);
        }