Exemplo n.º 1
0
        public static Thing ShadowMoteSpawner_ThrowObjectAt(this JobDriver_PlayGenericTargetingGame PGTG)
        {
            Pawn     thrower    = PGTG.pawn;
            IntVec3  targetCell = PGTG.PetanqueSpotCell;
            SkillDef skillDef   = PGTG.SkillDefScaling;

            ThingDef moteDef = PGTG.MoteDef;

            if (!thrower.AllowedMoteSpawn())
            {
                return(null);
            }

            float   randomSpeed     = PGTG.Speed.RandomInRange;
            Vector3 destinationCell =
                targetCell.ToVector3Shifted() +
                Vector3Utility.RandomHorizontalOffset((1f - (float)thrower.skills.GetSkill(skillDef).Level / 20f) * 1.8f);

            destinationCell.y = thrower.DrawPos.y;
            ShadowMote moteThrown = (ShadowMote)ThingMaker.MakeThing(moteDef);

            //moteThrown.Initialization(thrower.DrawPos, destinationCell, PGTG.PetanqueSpotCell.ToVector3Shifted(), thrower);
            moteThrown.Initialization(PGTG, destinationCell);

            moteThrown.Scale         = 1f;
            moteThrown.rotationRate  = PGTG.Rotation.RandomInRange;
            moteThrown.exactPosition = thrower.DrawPos;
            moteThrown.SetVelocity((destinationCell - moteThrown.exactPosition).AngleFlat(), randomSpeed);

            moteThrown.airTimeLeft = Mathf.RoundToInt((moteThrown.exactPosition - destinationCell).MagnitudeHorizontal() / randomSpeed);

            return(GenSpawn.Spawn(moteThrown, thrower.Position, thrower.Map));
        }
Exemplo n.º 2
0
        public static Thing ShadowMoteSpawner_ThrowObjectAt(this JobDriver_ThrowRocks JDTR)
        {
            bool   MyDebug  = JDTR.gameSettings.debug;
            string debugStr = MyDebug ? JDTR.PawnLabel + "ShadowMoteSpawner_ThrowObjectAt - " : "";

            Pawn     thrower    = JDTR.pawn;
            IntVec3  targetCell = JDTR.TargetCell;
            SkillDef skillDef   = JDTR.SkillDefScaling;

            ThingDef moteDef = JDTR.MoteDef;

            if (!thrower.AllowedMoteSpawn())
            {
                return(null);
            }

            float   randomSpeed     = JDTR.Speed.RandomInRange;
            Vector3 destinationCell =
                targetCell.ToVector3Shifted() +
                Vector3Utility.RandomHorizontalOffset((1f - (float)thrower.skills.GetSkill(skillDef).Level / 20f) * 1.8f);

            destinationCell.y = thrower.DrawPos.y;
            if (moteDef == null)
            {
                Tools.Warn(debugStr + "found no moteDef", MyDebug);
                return(null);
            }

            ShadowMote moteThrown = (ShadowMote)ThingMaker.MakeThing(moteDef);

            //moteThrown.Initialization(thrower.DrawPos, destinationCell, PGTG.PetanqueSpotCell.ToVector3Shifted(), thrower);
            moteThrown.Initialization(JDTR, destinationCell);

            moteThrown.Scale         = 1f;
            moteThrown.rotationRate  = JDTR.Rotation.RandomInRange;
            moteThrown.exactPosition = thrower.DrawPos;
            moteThrown.SetVelocity((destinationCell - moteThrown.exactPosition).AngleFlat(), randomSpeed);

            moteThrown.airTimeLeft = Mathf.RoundToInt((moteThrown.exactPosition - destinationCell).MagnitudeHorizontal() / randomSpeed);

            return(GenSpawn.Spawn(moteThrown, thrower.Position, thrower.Map));
        }