Exemplo n.º 1
0
        public override FragmentList process(Feature input, FilterEnv env)
        {
            FragmentList output;

            // LIMITATION: this filter assumes all feature's shapes are the same
            // shape type! TODO: sort into bins of shape type and create a separate
            // geometry for each. Then merge the geometries.
            bool needs_tessellation = false;

            Fragment frag = new Fragment();

            GeoShapeList shapes = input.getShapes();

#if TODO
            // if we're in batch mode, the color was resolved in the other process() function.
            // otherwise we still need to resolve it.
            Vector4D color = getColorForFeature(input, env);
#endif
#if TODO
            foreach (GeoShape s in shapes)
            {
                GeoShape shape = s;

                if (shape.getShapeType() == GeoShape.ShapeType.TYPE_POLYGON)
                {
                    needs_tessellation = true;
                }


                osg.Geometry geom = new osg.Geometry();

                // TODO: pre-total points and pre-allocate these arrays:
                osg.Vec3Array verts = new osg.Vec3Array();
                geom.setVertexArray(verts);
                uint vert_ptr = 0;

                // per-vertex coloring takes more memory than per-primitive-set coloring,
                // but it renders faster.
                osg.Vec4Array colors = new osg.Vec4Array();
                geom.setColorArray(colors);
                geom.setColorBinding(osg.Geometry.BIND_PER_VERTEX);

                //osg.Vec3Array* normals = new osg.Vec3Array();
                //geom.setNormalArray( normals );
                //geom.setNormalBinding( osg.Geometry.BIND_OVERALL );
                //normals.push_back( osg.Vec3( 0, 0, 1 ) );


                Mogre.PixelFormat prim_type =
                    shape.getShapeType() == GeoShape.ShapeType.TYPE_POINT ? osg.PrimitiveSet.POINTS :
                    shape.getShapeType() == GeoShape.ShapeType.TYPE_LINE ? osg.PrimitiveSet.LINE_STRIP :
                    osg.PrimitiveSet.LINE_LOOP;
#endif
#if TODO
            for (int pi = 0; pi < shape.getPartCount(); pi++)
            {
                int          part_ptr = vert_ptr;
                GeoPointList points   = shape.getPart(pi);
                for (int vi = 0; vi < points.Count; vi++)
                {
                    verts.Add(points[vi]);
                    vert_ptr++;
                    colors.Add(color);
                }
                geom.addPrimitiveSet(new osg.DrawArrays(prim_type, part_ptr, vert_ptr - part_ptr));
            }

            // tessellate all polygon geometries. Tessellating each geometry separately
            // with TESS_TYPE_GEOMETRY is much faster than doing the whole bunch together
            // using TESS_TYPE_DRAWABLE.
            if (needs_tessellation)
            {
                osgUtil.Tessellator tess;
                tess.setTessellationType(osgUtil.Tessellator.TESS_TYPE_GEOMETRY);
                tess.setWindingType(osgUtil.Tessellator.TESS_WINDING_POSITIVE);
                tess.retessellatePolygons(*geom);

                applyOverlayTexturing(geom, input, env);
            }

            generateNormals(geom);

            frag.addDrawable(geom);
        }

        frag.addAttributes(input.getAttributes());
        applyFragmentName(frag, input, env);

        output.Add(frag);

        return(output);
#endif
            throw new NotImplementedException();
        }
Exemplo n.º 2
0
 public void push(Fragment input)
 {
     in_fragments.Add(input);
 }
Exemplo n.º 3
0
        // FragmentFilter overrides
        public override FragmentList process(FeatureList input, FilterEnv env)
        {
            FragmentList output = new FragmentList();

            //cuidado con las entidades dentro del for

            int     i = 0;
            Vector3 scale;
            Vector3 distanceScale;
            Vector3 mScale = new Vector3(1, 1, 1);
            float   lWidth = 1;

            if (Scale != null)
            {
                scale = Registry.instance().GetEngine("Python").run(Scale).asVec3();
            }
            else
            {
                scale = new Vector3(1, 1, 1);
            }

            if (CoordScale != null)
            {
                distanceScale = Registry.instance().GetEngine("Python").run(CoordScale).asVec3();
            }
            else
            {
                distanceScale = new Vector3(1, 1, 1);
            }
            if (LineWidth != null)
            {
                lWidth = Registry.instance().GetEngine("Python").run(LineWidth).asFloat();
            }
            if (MaterialScale != null)
            {
                mScale = Registry.instance().GetEngine("Python").run(MaterialScale).asVec3();
            }

            SceneNode nodeIni = point3d(env.getName(), i, 0, 0, 0, null, env.getSceneMgr());

#if ESCALA_NODO_INICIAL
            if (Scale != null)
            {
                nodeIni.SetScale(Registry.instance().GetEngine("Python").run(Scale).asVec3());
            }
            if (coordScale != null)
            {
                Vector3 vec3 = Registry.instance().GetEngine("Python").run(Scale).asVec3();
                nodeIni.SetPosition(nodeIni.Position.x * vec3.x, nodeIni.Position.y * vec3.y, nodeIni.Position.z * vec3.z);
#if TRACE_BUILDGEOMFILTER
                System.Console.WriteLine("(" + n.Position.x + "," + n.Position.y + ")");
#endif
            }
#endif
            Fragment fIni = new Fragment(nodeIni);
            output.Add(fIni);

            foreach (Feature feature in input)
            {
                //if type of features is Point
                if (feature.row.Geometry is SharpMap.Geometries.Point)
                {
                    SharpMap.Geometries.Point p = (SharpMap.Geometries.Point)feature.row.Geometry;

                    i++;
                    SceneNode n = point3d(env.getName(), i, (float)p.X, (float)p.Y, 0, nodeIni, env.getSceneMgr());

                    n.SetScale(scale);
                    n.SetPosition(n.Position.x * distanceScale.x, n.Position.y * distanceScale.y, n.Position.z * distanceScale.z);

                    Fragment f = new Fragment(n);
                    output.Add(f);
                }

                //if type of features is Polygon
                else if (feature.row.Geometry is SharpMap.Geometries.Polygon)
                {
                    SharpMap.Geometries.Polygon polygon = (SharpMap.Geometries.Polygon)feature.row.Geometry;

                    ManualObject polygonNode = null;

                    if (polygonNode == null)
                    {
                        polygonNode = env.getSceneMgr().CreateManualObject(env.getName() + "Node_" + i);
                        MaterialPtr material = MaterialManager.Singleton.Create("Test/ColourPolygon",
                                                                                ResourceGroupManager.DEFAULT_RESOURCE_GROUP_NAME);
                        material.GetTechnique(0).GetPass(0).VertexColourTracking =
                            (int)TrackVertexColourEnum.TVC_AMBIENT;

                        //Vector3 v = Registry.instance().GetEngine("Python").run(Color, feature, null).asVec3();
                        MogreTessellationCallbacks callback = new MogreTessellationCallbacks(polygonNode, Color, feature);

                        if (nameMaterial != null)
                        {
                            callback.Material      = nameMaterial; // "Test/ColourPolygon2";
                            callback.MaterialScale = mScale;
                        }

                        GLUtessellatorImpl Glu = (GLUtessellatorImpl)GLUtessellatorImpl.gluNewTess();
                        Glu.gluTessCallback(GLU.GLU_TESS_VERTEX, callback);
                        Glu.gluTessCallback(GLU.GLU_TESS_BEGIN, callback);
                        Glu.gluTessCallback(GLU.GLU_TESS_END, callback);
                        Glu.gluTessCallback(GLU.GLU_TESS_ERROR, callback);
                        Glu.gluTessCallback(GLU.GLU_TESS_COMBINE, callback);
                        Glu.gluTessBeginPolygon(null);
                        Glu.gluTessBeginContour();

                        int        numVertices = polygon.ExteriorRing.NumPoints /*/10+1*/;
                        int        numValores  = 3;
                        double[][] data        = new double[numVertices][];

                        for (int j = 0; j < numVertices; j++)
                        {
                            data[j] = new double[numValores];
                        }

                        int k = 0;
                        //1 polygon = N vertices
                        foreach (SharpMap.Geometries.Point point in polygon.ExteriorRing.Vertices)
                        {
                            //if (k % 10 == 0)
                            {
                                data[k /*/10*/][0] = point.X;
                                data[k /*/10*/][1] = point.Y;
                                data[k /*/10*/][2] = 0;
                            }
                            k++;

                            //SceneNode n = point3d(env.getName()+i+k, k + 10, (float)point.X * 10.0f, (float)point.Y * 10.0f, 0, nodeIni, env.getSceneMgr());
                        }
                        for (int j = 0; j < data.GetLength(0); j++)
                        {
                            Glu.gluTessVertex(data[j], 0, new Vector3((float)(data[j][1] * distanceScale.y), (float)(data[j][2] * distanceScale.z), (float)(data[j][0] * distanceScale.x)));
                        }

                        Glu.gluTessEndContour();
                        Glu.gluTessNormal(0, 0, 1);
                        Glu.gluTessEndPolygon();

                        nodeIni.AttachObject(polygonNode);
                    }
                    i++;
                }

                //if type of features is MultiPolygon
                else if (feature.row.Geometry is SharpMap.Geometries.MultiPolygon)
                {
                    SharpMap.Geometries.MultiPolygon mp = (SharpMap.Geometries.MultiPolygon)feature.row.Geometry;

                    // 1 MultiPolygon = N polygon
                    foreach (SharpMap.Geometries.Polygon polygon in mp.Polygons)
                    {
                        ManualObject polygonNode = null;

                        if (polygonNode == null)
                        {
                            polygonNode = env.getSceneMgr().CreateManualObject(env.getName() + "Node_" + i);
                            MaterialPtr material = MaterialManager.Singleton.Create("Test/ColourPolygon",
                                                                                    ResourceGroupManager.DEFAULT_RESOURCE_GROUP_NAME);
                            material.GetTechnique(0).GetPass(0).VertexColourTracking =
                                (int)TrackVertexColourEnum.TVC_AMBIENT;


                            //Vector3 v = Registry.instance().GetEngine("Python").run(Color, feature, null).asVec3();
                            MogreTessellationCallbacks callback = new MogreTessellationCallbacks(polygonNode, Color, feature);

                            if (nameMaterial != null)
                            {
                                callback.Material      = nameMaterial; // "Test/ColourPolygon2";
                                callback.MaterialScale = mScale;
                            }

                            GLUtessellatorImpl Glu = (GLUtessellatorImpl)GLUtessellatorImpl.gluNewTess();
                            Glu.gluTessCallback(GLU.GLU_TESS_VERTEX, callback);
                            Glu.gluTessCallback(GLU.GLU_TESS_BEGIN, callback);
                            Glu.gluTessCallback(GLU.GLU_TESS_END, callback);
                            Glu.gluTessCallback(GLU.GLU_TESS_ERROR, callback);
                            Glu.gluTessCallback(GLU.GLU_TESS_COMBINE, callback);
                            Glu.gluTessBeginPolygon(null);
                            Glu.gluTessBeginContour();

                            int        numVertices = polygon.ExteriorRing.NumPoints;
                            int        numValores  = 3;
                            double[][] data        = new double[numVertices][];

                            for (int j = 0; j < numVertices; j++)
                            {
                                data[j] = new double[numValores];
                            }

                            int k = 0;
                            //1 polygon = N vertices
                            foreach (SharpMap.Geometries.Point point in polygon.ExteriorRing.Vertices)
                            {
                                data[k][0] = point.X;
                                data[k][1] = point.Y;
                                data[k][2] = 0;

                                k++;

                                //SceneNode n = point3d(env.getName(), i, (float)point.X, (float)point.Y, 0, nodeIni, env.getSceneMgr());
                            }
                            for (int j = 0; j < data.GetLength(0); j++)
                            {
                                Glu.gluTessVertex(data[j], 0, new Vector3(((float)data[j][1]) * distanceScale.y, ((float)data[j][2]) * distanceScale.z, ((float)data[j][0]) * distanceScale.x));
                            }

                            Glu.gluTessEndContour();
                            Glu.gluTessNormal(0, 0, 1);
                            Glu.gluTessEndPolygon();

                            nodeIni.AttachObject(polygonNode);
                        }
                        i++;
                    }
                }

                //if type of features is Line
                else if (feature.row.Geometry is SharpMap.Geometries.ILineal /*SharpMap.Geometries.LineString*/)
                {
                    System.Collections.Generic.List <SharpMap.Geometries.ILineal> lineas = new System.Collections.Generic.List <SharpMap.Geometries.ILineal>();
                    if (feature.row.Geometry is SharpMap.Geometries.MultiLineString)
                    {
                        foreach (SharpMap.Geometries.LineString l in ((SharpMap.Geometries.MultiLineString)(feature.row.Geometry)).LineStrings)
                        {
                            lineas.Add(l);
                        }
                    }
                    else
                    {
                        lineas.Add((SharpMap.Geometries.ILineal)(feature.row.Geometry));
                    }
                    foreach (SharpMap.Geometries.ILineal line in lineas)
                    {
                        ManualObject lineNode = env.getSceneMgr().CreateManualObject("line" + i);

                        //MaterialPtr material = MaterialManager.Singleton.Create(nameMaterial,
                        //ResourceGroupManager.DEFAULT_RESOURCE_GROUP_NAME);
                        //material.GetTechnique(0).GetPass(0).VertexColourTracking =
                        //               (int)TrackVertexColourEnum.TVC_AMBIENT;
                        //material.GetTechnique(0).GetPass(0).SetDepthBias(100);
                        //material.GetTechnique(0).GetPass(0).LightingEnabled = false;

                        int nSeg = 5; // Number of segments on the cap or join pieces
                        BufferParameters         param           = new BufferParameters(nSeg, BufferParameters.BufferEndCapStyle.CapRound, BufferParameters.BufferJoinStyle.JoinRound, 2);
                        IGeometryFactory <Coord> geometryFactory = new GeometryFactory <Coord>(new CoordSeqFac(new CoordFac(PrecisionModelType.DoubleFloating)));
                        //IWktGeometryReader<Coord> reader = geometryFactory.WktReader;
                        //string txt = feature.row.Geometry.AsText();
                        ILineString         line1       = (ILineString)GeometryConverter.ToNTSGeometry((SharpMap.Geometries.LineString)line, geometryFactory); // (ILineString<Coord>)reader.Read(txt);
                        IGeometry           coordBuffer = line1.Buffer(lWidth, param);
                        ICoordinateSequence coords      = coordBuffer.Coordinates;
                        //Vector3 v = Registry.instance().GetEngine("Python").run(Color, feature, null).asVec3();
                        MogreTessellationCallbacks callback = new MogreTessellationCallbacks(lineNode, Color, feature);
                        if (nameMaterial != null)
                        {
                            callback.Material      = nameMaterial; // "Test/ColourPolygon2";
                            callback.MaterialScale = mScale;
                        }

                        GLUtessellatorImpl Glu = (GLUtessellatorImpl)GLUtessellatorImpl.gluNewTess();
                        Glu.gluTessCallback(GLU.GLU_TESS_VERTEX, callback);
                        Glu.gluTessCallback(GLU.GLU_TESS_BEGIN, callback);
                        Glu.gluTessCallback(GLU.GLU_TESS_END, callback);
                        Glu.gluTessCallback(GLU.GLU_TESS_ERROR, callback);
                        Glu.gluTessCallback(GLU.GLU_TESS_COMBINE, callback);
                        Glu.gluTessBeginPolygon(null);
                        Glu.gluTessBeginContour();
                        foreach (Coord coord in coords)
                        {
                            double[] data = new double[] { coord.X *distanceScale.x, coord.Y *distanceScale.y, (double.IsNaN(coord.Z) ? 0 : coord.Z) * distanceScale.z };

                            Glu.gluTessVertex(data, 0, new Vector3((float)data[1], (float)data[2], (float)data[0]));
                        }
                        Glu.gluTessEndContour();
                        Glu.gluTessNormal(0, 0, 1);
                        Glu.gluTessEndPolygon();
                        i++;
                        nodeIni.AttachObject(lineNode);
                    }
                    if ((feature.row.Geometry is SharpMap.Geometries.Polygon) | (feature.row.Geometry is SharpMap.Geometries.MultiPolygon))
                    {
                        Fragment f = new Fragment(nodeIni);
                        output.Add(f);
                    }
                }
            }
            i = 0;//breakpoint

            /*foreach (Fragment fragment in output)
             * {
             *  fragment.Node.Scale(0,0,0);
             * }*/

#if TODO
            // if features are arriving in batch, resolve the color here.
            // otherwise we will resolve it later in process(feature,env).
            is_batch            = input.Count > 1;
            batch_feature_color = overall_color;
            if (is_batch && getColorScript() != null)
            {
                ScriptResult r = env.getScriptEngine().run(getColorScript(), env);
                if (r.isValid())
                {
                    batch_feature_color = r.asVec4();
                }
                else
                {
                    env.getReport().error(r.asString());
                }
            }

            return(base.process(input, env));
#endif
            //throw new NotImplementedException();

            if (successor != null)
            {
                if (successor is FeatureFilter)
                {
                    FeatureFilter filter = (FeatureFilter)successor;
                    FeatureList   l      = filter.process(input, env);
                    //FeatureList l = successor.process(input, env);
                }
                else if (successor is FragmentFilter)
                {
                    FragmentFilter filter = (FragmentFilter)successor;
                    FragmentList   l      = filter.process(output, env);
                }
            }

            return(output);
        }
Exemplo n.º 4
0
 public virtual string assign(Fragment fragment, FilterEnv env)
 {
     return("");
 }