/*private void reloadData(Tuple<EditorModule, int, byte[]> Data)
 {
     Array.Copy(ROMData, Data.Item2, Data.Item3, 0, Data.Item3.Length); //locked from refreshData
 }*/
 private void openModule(EditorModule opened)
 {
     opened.uponOpen();
     myModules.Add(opened);
     this.openEditorList.Items.Add(opened.ToString()); //add name of the object
     this.openEditorList.ClearSelected();
     opened.Show();
 }