public float[] Processing1(float[] audioSource, ref int vad) { if (!_isInit) { return(o_source160); } if (_delayFreamSize <= 0) { AudioDefine.To16Array(o_source, audioSource); AudioProcessingDll.WebRtc_BufferFarend(o_source); IntPtr ptr = IntPtr.Zero; vad = AudioProcessingDll.Process(g_source, ref ptr, AudioDefine.MS_IN_SEND_CARDBUF); for (int i = 0; i < g_source.Length; i++) { g_source [i] = o_source [i]; } Marshal.Copy(ptr, o_source, 0, AudioDefine.G_FRAME_SIZE); AudioDefine.ToFArray(o_source160, o_source); } else { _delayFreamSize--; AudioDefine.To16Array(g_source, audioSource); } return(o_source160); }
public static byte[] EnFrame(float[] ibuf) { AudioDefine.To16Array(outShort, ibuf); AudioProcessingDll.amr_enc(outShort, ibuf.Length); IntPtr ptr = IntPtr.Zero; int len = AudioProcessingDll.next_enc(ref ptr); Marshal.Copy(ptr, outByte, 0, len); return(outByte); }
public float[] Processing5(float[] audioSource, ref int vad) { if (!_isInit || i_data == null) { return(audioSource); } AudioDefine.ToFArray(o_source160, o_source); return(o_source160); }
public float[] Processing4(float[] audioSource, ref int vad) { if (!_isInit || i_data == null) { return(audioSource); } AudioDefine.To16Array(g_source, audioSource); IntPtr ptr = IntPtr.Zero; AudioProcessingDll.WebRtc_BufferFarend(GetListerBuff()); vad = AudioProcessingDll.Process(g_source, ref ptr, AudioDefine.MS_IN_SEND_CARDBUF); Marshal.Copy(ptr, o_source, 0, AudioDefine.G_FRAME_SIZE); AudioDefine.ToFArray(o_source160, o_source); return(o_source160); }
public float[] Processing(float[] audioSource, ref int vad) { if (!_isInit) { return(o_source160); } AudioDefine.To16Array(g_source, audioSource); if (_delayFreamSize <= 0) { IntPtr ptr = IntPtr.Zero; vad = AudioProcessingDll.Process(g_source, ref ptr, AudioDefine.MS_IN_SEND_CARDBUF); Marshal.Copy(ptr, o_source, 0, AudioDefine.G_FRAME_SIZE); AudioDefine.ToFArray(o_source160, o_source); } else { _delayFreamSize--; } AudioProcessingDll.WebRtc_BufferFarend(g_source); return(o_source160); }
public static float[] DeFrames(byte[] ibuf) { AudioDefine.ToFArray(outfloat, DeFramesOutShot(ibuf)); return(outfloat); }