Exemplo n.º 1
0
 private static void InitializeBedComponent(ModBedComponent modBed, ProxyObject dict, string className = "ModBedComponent")
 {
     InitializeBaseComponent(modBed, dict, className);
     modBed.ConditionGainPerHour           = dict[className]["ConditionGainPerHour"];
     modBed.AdditionalConditionGainPerHour = dict[className]["AdditionalConditionGainPerHour"];
     modBed.WarmthBonusCelsius             = dict[className]["WarmthBonusCelsius"];
     modBed.DegradePerHour     = dict[className]["DegradePerHour"];
     modBed.BearAttackModifier = dict[className]["BearAttackModifier"];
     modBed.WolfAttackModifier = dict[className]["WolfAttackModifier"];
     modBed.OpenAudio          = dict[className]["OpenAudio"];
     modBed.CloseAudio         = dict[className]["CloseAudio"];
     modBed.PackedMesh         = ModUtils.GetChild(modBed.gameObject, dict[className]["PackedMesh"]);
     modBed.UsableMesh         = ModUtils.GetChild(modBed.gameObject, dict[className]["UsableMesh"]);
 }
Exemplo n.º 2
0
 //************//
 // COMPONENTS //
 //************//
 #region Components
 private static void InitializeBaseComponent(ModComponent modComponent, ProxyObject dict, string inheritanceName)
 {
     modComponent.ConsoleName = NameUtils.RemoveGearPrefix(modComponent.gameObject.name);
     JsonUtils.TrySetString(ref modComponent.DisplayNameLocalizationId, dict, inheritanceName, "DisplayNameLocalizationId");
     modComponent.DescriptionLocalizatonId      = dict[inheritanceName]["DescriptionLocalizatonId"];
     modComponent.InventoryActionLocalizationId = dict[inheritanceName]["InventoryActionLocalizationId"];
     modComponent.WeightKG          = dict[inheritanceName]["WeightKG"];
     modComponent.DaysToDecay       = dict[inheritanceName]["DaysToDecay"];
     modComponent.MaxHP             = dict[inheritanceName]["MaxHP"];
     modComponent.InitialCondition  = EnumUtils.ParseEnum <InitialCondition>(dict[inheritanceName]["InitialCondition"]);
     modComponent.InventoryCategory = EnumUtils.ParseEnum <InventoryCategory>(dict[inheritanceName]["InventoryCategory"]);
     modComponent.PickUpAudio       = dict[inheritanceName]["PickUpAudio"];
     modComponent.PutBackAudio      = dict[inheritanceName]["PutBackAudio"];
     modComponent.StowAudio         = dict[inheritanceName]["StowAudio"];
     modComponent.WornOutAudio      = dict[inheritanceName]["WornOutAudio"];
     modComponent.InspectOnPickup   = dict[inheritanceName]["InspectOnPickup"];
     modComponent.InspectDistance   = dict[inheritanceName]["InspectDistance"];
     modComponent.InspectAngles     = JsonUtils.MakeVector(dict[inheritanceName]["InspectAngles"]);
     modComponent.InspectOffset     = JsonUtils.MakeVector(dict[inheritanceName]["InspectOffset"]);
     modComponent.InspectScale      = JsonUtils.MakeVector(dict[inheritanceName]["InspectScale"]);
     modComponent.NormalModel       = ModUtils.GetChild(modComponent.gameObject, dict[inheritanceName]["NormalModel"]);
     modComponent.InspectModel      = ModUtils.GetChild(modComponent.gameObject, dict[inheritanceName]["InspectModel"]);
 }